Difference between revisions of "Reflexes Schticks (Action)"
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m (Dash => Move Schticks) |
(Athlete ,Super Reflexes) |
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− | {{Action}}{{ | + | {{Action}}{{tocright}} |
+ | |||
+ | === Athlete === | ||
+ | Inherent | ||
+ | |||
+ | You are a physical paragon and well beyond the norm of your people. Your [[Reflexes (Action)|Reflexes]] can be up to two points higher than the normal racial maximum. | ||
+ | |||
+ | === Super Reflexes=== | ||
+ | Inherent | ||
+ | |||
+ | You can freely exceed the normal [[Reflexes (Action)|Reflexes]] limit based on your [[Folk_(Action)|race]]. | ||
+ | {{:Template:Superstats_(Action)}} |
Revision as of 11:13, 10 February 2010
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Heroic Action Role-Play |
Athlete
Inherent
You are a physical paragon and well beyond the norm of your people. Your Reflexes can be up to two points higher than the normal racial maximum.
Super Reflexes
Inherent
You can freely exceed the normal Reflexes limit based on your race. This schtick is considered a Power even tough it lacks a Form. To take it, you have to have a Tradition, and if the Methods of your tradition or a Power Loss Limitation makes you lose your powers, your attribute is reduced to the normal maximum value until your powers return. Note that this is mainly a problem for Folk - other creatures do not have ability maximums.