Difference between revisions of "Ranged weapons (Action)"
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m (Damage links) |
m (Blackpowder guns do impact) |
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|| [[War sling (Action) | War Sling]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]||| [[Items_(Action)#Long|Long]]||| +2||| [[Damage_Types_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Slow | Slow]] | || [[War sling (Action) | War Sling]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]||| [[Items_(Action)#Long|Long]]||| +2||| [[Damage_Types_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Slow | Slow]] | ||
|- | |- | ||
− | || [[Heavy crossbow (Action) | Heavy Crossbow]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Long|Long]]||| +5||| [[Damage_Types_(Action)# | + | || [[Heavy crossbow (Action) | Heavy Crossbow]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Long|Long]]||| +5||| [[Damage_Types_(Action)#Impact|Impact]]||| [[Items_(Action)#Slow | Slow]], [[Items_(Action)#Static| Static]] |
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|| [[Pot-de-fer (Action) | Pot-de-fer]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Damage_Types_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Static| Static]] | || [[Pot-de-fer (Action) | Pot-de-fer]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Damage_Types_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Static| Static]] | ||
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− | || [[Crossbow (Action) | Crossbow]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Short | Short]]||| +4||| [[Damage_Types_(Action)# | + | || [[Crossbow (Action) | Crossbow]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Short | Short]]||| +4||| [[Damage_Types_(Action)#Impact|Impact]]||| [[Items_(Action)#Slow | Slow]] |
|- | |- | ||
|| [[Composite bow (Action) | Composite Bow]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Long|Long]]||| +3||| [[Damage_Types_(Action)#Piercing|Piercing]]||| | || [[Composite bow (Action) | Composite Bow]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Long|Long]]||| +3||| [[Damage_Types_(Action)#Piercing|Piercing]]||| | ||
|- | |- | ||
− | || [[Arbalest (Action) | Arbalest]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Long|Long]]||| +6||| [[Damage_Types_(Action)# | + | || [[Arbalest (Action) | Arbalest]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Long|Long]]||| +6||| [[Damage_Types_(Action)#Impact|Impact]]||| [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Static| Static]] |
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|| [[Pistol crossbow (Action) | Pistol Crossbow]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Short | Short]]||| +2||| [[Damage_Types_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Slow | Slow]] | || [[Pistol crossbow (Action) | Pistol Crossbow]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Short | Short]]||| +2||| [[Damage_Types_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Slow | Slow]] | ||
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|| [[Repeating crossbow (Action) | Repeating Crossbow]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Short | Short]]||| +3||| [[Damage_Types_(Action)#Piercing|Piercing]]||| | || [[Repeating crossbow (Action) | Repeating Crossbow]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Short | Short]]||| +3||| [[Damage_Types_(Action)#Piercing|Piercing]]||| | ||
|- | |- | ||
− | || [[Dueling Pistol (Action) | Dueling Pistol]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +3||| [[Damage_Types_(Action)# | + | || [[Dueling Pistol (Action) | Dueling Pistol]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +3||| [[Damage_Types_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]] |
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|| [[Dragon (Action) | Dragon]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +5||| [[Damage_Types_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Scatter| Scatter]] | || [[Dragon (Action) | Dragon]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +5||| [[Damage_Types_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Scatter| Scatter]] | ||
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|| [[Ball grenade (Action) | Ball Grenade]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +4||| [[Damage_Types_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Area| Area]], [[Items_(Action)#loud | loud]] , [[Items_(Action)#One-Shot| One-Shot]], [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Throw| Throw]] | || [[Ball grenade (Action) | Ball Grenade]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +4||| [[Damage_Types_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Area| Area]], [[Items_(Action)#loud | loud]] , [[Items_(Action)#One-Shot| One-Shot]], [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Throw| Throw]] | ||
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− | || [[Arqebus (Action) | Arqebus]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Damage_Types_(Action)# | + | || [[Arqebus (Action) | Arqebus]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Damage_Types_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Static| Static]] |
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− | || [[Cavalry Pistol (Action) | Cavalry Pistol]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +5||| [[Damage_Types_(Action)# | + | || [[Cavalry Pistol (Action) | Cavalry Pistol]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +5||| [[Damage_Types_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]] |
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|| [[Blunderbuss (Action) | Blunderbuss]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +5||| [[Damage_Types_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Scatter| Scatter]] | || [[Blunderbuss (Action) | Blunderbuss]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +5||| [[Damage_Types_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Scatter| Scatter]] | ||
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− | || [[Pistol (Action) | Pistol]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +4||| [[Damage_Types_(Action)# | + | || [[Pistol (Action) | Pistol]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +4||| [[Damage_Types_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]] |
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− | || [[Musket (Action) | Musket]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Damage_Types_(Action)# | + | || [[Musket (Action) | Musket]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Damage_Types_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]] |
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− | || [[Rifled musket (Action) | Rifled Musket]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Long|Long]]||| +6||| [[Damage_Types_(Action)# | + | || [[Rifled musket (Action) | Rifled Musket]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Long|Long]]||| +6||| [[Damage_Types_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Static| Static]] |
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− | || [[Snuff gun (Action) | Snuff Gun]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +3||| [[Damage_Types_(Action)# | + | || [[Snuff gun (Action) | Snuff Gun]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +3||| [[Damage_Types_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Slick| Slick]] |
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|| [[Holdout revolver (Action) | Revolver (holdout)]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Coal |Coal]]|||[[Items_(Action)#Close | Close]]||| +2||| [[Damage_Types_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] | || [[Holdout revolver (Action) | Revolver (holdout)]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Coal |Coal]]|||[[Items_(Action)#Close | Close]]||| +2||| [[Damage_Types_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] |
Revision as of 12:06, 6 June 2013
Heroic Action Role-Play |
This is a list of ranged weapons for Action.