Difference between revisions of "Ranged weapons (Action)"
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This is a list of ranged weapons for Action. | This is a list of ranged weapons for Action. | ||
− | { | + | {|class="wikitable sortable" |
− | + | !Weapon!!Hands!!Size!!Tech!!Range!!Damage!!Type!!Properties | |
− | + | |- | |
− | + | || [[Blowgun (Action) | Blowgun]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +0||| [[Items_(Action)#Neurotoxin|Neurotoxin]]||| | |
+ | |- | ||
+ | || [[Blowpipe (Action) | Blowpipe]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]||| [[Items_(Action)#Short | Short]]||| +0||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Extra_Damage | Elemental]] | ||
+ | |- | ||
+ | || [[Bola (Action) | Bola]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +0||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#entangle | entangle]], [[Items_(Action)#Throw| Throw]] | ||
+ | |- | ||
+ | || [[Boomerang (Action) | Boomerang]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| Return, [[Items_(Action)#Throw| Throw]] | ||
+ | |- | ||
+ | || [[Longbow (Action) | Longbow]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]||| [[Items_(Action)#Long|Long]]||| +3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Static| Static]] | ||
+ | |- | ||
+ | || [[Shortbow (Action) | Shortbow]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]||| [[Items_(Action)#Short | Short]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| | ||
+ | |- | ||
+ | || [[Shuriken (Action) | Shuriken]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Ancient|Ancient]]|||[[Items_(Action)#Close | Close]]||| +1||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#Throw| Throw]] | ||
+ | |- | ||
+ | || [[Sling (Action) | Sling]]||| 2H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]||| [[Items_(Action)#Short | Short]]||| +1||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Improvised | Improvised]] | ||
+ | |- | ||
+ | || [[War sling (Action) | War Sling]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]||| [[Items_(Action)#Long|Long]]||| +2||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Slow | Slow]] | ||
+ | |- | ||
+ | || [[Heavy crossbow (Action) | Heavy Crossbow]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Long|Long]]||| +5||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Slow | Slow]], [[Items_(Action)#Static| Static]] | ||
+ | |- | ||
+ | || [[Pot-de-fer (Action) | Pot-de-fer]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Static| Static]] | ||
+ | |- | ||
+ | || [[Crossbow (Action) | Crossbow]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Short | Short]]||| +4||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Slow | Slow]] | ||
+ | |- | ||
+ | || [[Composite bow (Action) | Composite Bow]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Long|Long]]||| +3||| [[Items_(Action)#Piercing|Piercing]]||| | ||
+ | |- | ||
+ | || [[Arbalest (Action) | Arbalest]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Long|Long]]||| +6||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Static| Static]] | ||
+ | |- | ||
+ | || [[Pistol crossbow (Action) | Pistol Crossbow]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Short | Short]]||| +2||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Slow | Slow]] | ||
+ | |- | ||
+ | || [[Shakram (Action) | Shakram]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Blacksmith |Blacksmith]]|||[[Items_(Action)#Close | Close]]||| +4||| [[Items_(Action)#Cutting|Cutting]]||| [[Items_(Action)#Disarm | Disarm]], [[Items_(Action)#Throw| Throw]] | ||
+ | |- | ||
+ | || [[Repeating crossbow (Action) | Repeating Crossbow]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Blacksmith |Blacksmith]]||| [[Items_(Action)#Short | Short]]||| +3||| [[Items_(Action)#Piercing|Piercing]]||| | ||
+ | |- | ||
+ | || [[Dueling Pistol (Action) | Dueling Pistol]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]] | ||
+ | |- | ||
+ | || [[Dragon (Action) | Dragon]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +5||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Scatter| Scatter]] | ||
+ | |- | ||
+ | || [[Ball grenade (Action) | Ball Grenade]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +4||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Area| Area]], [[Items_(Action)#loud | loud]] , [[Items_(Action)#One-Shot| One-Shot]], [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Throw| Throw]] | ||
+ | |- | ||
+ | || [[Arqebus (Action) | Arqebus]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Static| Static]] | ||
+ | |- | ||
+ | || [[Cavalry Pistol (Action) | Cavalry Pistol]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +5||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]] | ||
+ | |- | ||
+ | || [[Blunderbuss (Action) | Blunderbuss]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +5||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Scatter| Scatter]] | ||
+ | |- | ||
+ | || [[Pistol (Action) | Pistol]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +4||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]] | ||
+ | |- | ||
+ | || [[Musket (Action) | Musket]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]] | ||
+ | |- | ||
+ | || [[Rifled musket (Action) | Rifled Musket]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Long|Long]]||| +6||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Static| Static]] | ||
+ | |- | ||
+ | || [[Snuff gun (Action) | Snuff Gun]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +3||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Slick| Slick]] | ||
+ | |- | ||
+ | || [[Holdout revolver (Action) | Revolver (holdout)]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Coal |Coal]]|||[[Items_(Action)#Close | Close]]||| +2||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Dynamite (Action) | Dynamite]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Coal |Coal]]|||[[Items_(Action)#Close | Close]]||| +5||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Area| Area]], [[Items_(Action)#loud | loud]] , [[Items_(Action)#One-Shot| One-Shot]], [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Throw| Throw]] | ||
+ | |- | ||
+ | || [[Derringer (Action) | Derringer]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Coal |Coal]]|||[[Items_(Action)#Close | Close]]||| +4||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]] | ||
+ | |- | ||
+ | || [[Early automatic pistol (Action) | Automatic pistol (early)]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Coal |Coal]]||| [[Items_(Action)#Short | Short]]||| +3||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]], [[Items_(Action)#Unreliable | Unreliable ]] | ||
+ | |- | ||
+ | || [[Light Carbine (Action) | Carbine (light)]]||| 1H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Coal |Coal]]||| [[Items_(Action)#Long|Long]]||| +4||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Carbine (Action) | Carbine]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Coal |Coal]]||| [[Items_(Action)#Long|Long]]||| +6||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Slow | Slow]] | ||
+ | |- | ||
+ | || [[Sawed-off shotgun (Action) | Sawed-off Shotgun]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Coal |Coal]]|||[[Items_(Action)#Close | Close]]||| +5||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Scatter| Scatter]], [[Items_(Action)#Slow | Slow]] | ||
+ | |- | ||
+ | || [[Light revolver (Action) | Revolver (light)]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Coal |Coal]]||| [[Items_(Action)#Short | Short]]||| +3||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Revolver (Action) | Revolver]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Coal |Coal]]||| [[Items_(Action)#Short | Short]]||| +4||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Rifle (Action) | Rifle]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Coal |Coal]]||| [[Items_(Action)#Long|Long]]||| +7||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Slow | Slow]], [[Items_(Action)#Static| Static]] | ||
+ | |- | ||
+ | || [[Shotgun (Action) | Shotgun]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Coal |Coal]]||| [[Items_(Action)#Short | Short]]||| +5||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Scatter| Scatter]], [[Items_(Action)#Slow | Slow]] | ||
+ | |- | ||
+ | || [[Holdout automatic pistol (Action) | Automatic pistol (holdout)]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Combustion|Combustion]]|||[[Items_(Action)#Close | Close]]||| +2||| [[Items_(Action)#Impact|Impact]]||| | ||
+ | |- | ||
+ | || [[Heavy Revolver (Action) | Revolver (heavy)]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Combustion|Combustion]]||| [[Items_(Action)#Short | Short]]||| +5||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Hand grenade (Action) | Hand Grenade]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Combustion|Combustion]]||| [[Items_(Action)#Short | Short]]||| +5||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Area| Area]], [[Items_(Action)#loud | loud]] , [[Items_(Action)#One-Shot| One-Shot]], [[Items_(Action)#Throw| Throw]] | ||
+ | |- | ||
+ | || [[Flamethrower (Action) | Flamethrower]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Combustion|Combustion]]|||[[Items_(Action)#Close | Close]]||| +4||| [[Items_(Action)#Fire|Fire]]||| [[Items_(Action)#Area| Area]], [[Items_(Action)#Great_Blow | Great Blow]] , [[Items_(Action)#Saturation|Saturation]], [[Items_(Action)#Static| Static]] | ||
+ | |- | ||
+ | || [[Light automatic pistol (Action)| Automatic pistol (Light)]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Combustion|Combustion]]||| [[Items_(Action)#Short | Short]]||| +3||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Automatic pistol (Action) | Automatic Pistol]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Combustion|Combustion]]||| [[Items_(Action)#Short | Short]]||| +4||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Dart pistol (Action) | Dart Pistol]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Combustion|Combustion]]|||[[Items_(Action)#Close | Close]]||| +0||| [[Items_(Action)#Neurotoxin|Neurotoxin]]||| [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Slow | Slow]], [[Items_(Action)#Stun | Stun]] | ||
+ | |- | ||
+ | || [[Dart rifle (Action) | Dart Rifle]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Combustion|Combustion]]||| [[Items_(Action)#Short | Short]]||| +0||| [[Items_(Action)#Neurotoxin|Neurotoxin]]||| [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Slow | Slow]], [[Items_(Action)#Stun | Stun]] | ||
+ | |- | ||
+ | || [[Machine rifle (Action) | Machine Rifle]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Combustion|Combustion]]||| [[Items_(Action)#Long|Long]]||| +7||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#Auto | Auto]] ]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#loud | loud]] , [[Items_(Action)#Static| Static]] | ||
+ | |- | ||
+ | || [[Molotov Cocktail (Action) | Molotov Cocktail]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Combustion|Combustion]]|||[[Items_(Action)#Close | Close]]||| +4||| [[Items_(Action)#Fire|Fire]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Improvised | Improvised]] , [[Items_(Action)#One-Shot| One-Shot]], [[Items_(Action)#Saturation|Saturation]], [[Items_(Action)#Throw| Throw]] | ||
+ | |- | ||
+ | || [[Monster gun (Action) | Monster Gun]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Combustion|Combustion]]||| [[Items_(Action)#Long|Long]]||| +9||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Slow | Slow]], [[Items_(Action)#Static| Static]] | ||
+ | |- | ||
+ | || [[Semiautomatic rifle (Action) | Semiautomatic Rifle]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Combustion|Combustion]]||| [[Items_(Action)#Long|Long]]||| +6||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[SMG (Action) | Submachinegun]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Combustion|Combustion]]||| [[Items_(Action)#Short | Short]]||| +4||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#Auto | Auto]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Trench gun (Action) | Trench Gun]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Combustion|Combustion]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Scatter| Scatter]] | ||
+ | |- | ||
+ | || [[Assault Shotgun (Action) | Assault Shotgun]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Electronic |Electronic]]||| [[Items_(Action)#Short | Short]]||| +5||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Auto | Auto]], [[Items_(Action)#loud | loud]], [[Items_(Action)#Great_Blow | Great Blow]] , [[Items_(Action)#Scatter| Scatter]] | ||
+ | |- | ||
+ | || [[Assault rifle (Action) | Assault Rifle]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Electronic |Electronic]]||| [[Items_(Action)#Long|Long]]||| +6||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#Auto | Auto]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Advanced Combat rifle (Action) | Advanced Combat Rifle]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Electronic |Electronic]]||| [[Items_(Action)#Long|Long]]||| +7||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#Auto | Auto]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#loud | loud]], [[Items_(Action)#Unreliable | Unreliable ]] | ||
+ | |- | ||
+ | || [[Heavy automatic pistol (Action) | Automatic Pistol (heavy)]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Electronic |Electronic]]||| [[Items_(Action)#Short | Short]]||| +5||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Micro grenade (Action) | Micro Grenade]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Electronic |Electronic]]|||[[Items_(Action)#Close | Close]]||| +5||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Area| Area]], [[Items_(Action)#loud | loud]] , [[Items_(Action)#One-Shot| One-Shot]], [[Items_(Action)#Throw| Throw]] | ||
+ | |- | ||
+ | || [[Minigun (Action) | Minigun]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Electronic |Electronic]]||| [[Items_(Action)#Long|Long]]||| +6||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#Auto | Auto]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Machine pistol (Action) | Machine Pistol]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Electronic |Electronic]]|||[[Items_(Action)#Close | Close]]||| +3||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#Auto | Auto]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Sniper rifle (Action) | Sniper Rifle]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Electronic |Electronic]]||| [[Items_(Action)#Long|Long]]||| +8||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#loud | loud]] , [[Items_(Action)#Slow | Slow]], [[Items_(Action)#Static| Static]] | ||
+ | |- | ||
+ | || [[Subsonic pistol (Action) | Subsonic Pistol]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Electronic |Electronic]]||| [[Items_(Action)#Short | Short]]||| +4||| [[Items_(Action)#Impact|Impact]]||| | ||
+ | |- | ||
+ | || [[Subsonic SMG (Action) | Subsonic Submachinegun]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Electronic |Electronic]]||| [[Items_(Action)#Short | Short]]||| +4||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#Auto | Auto]], [[Items_(Action)#Great_Blow | Great Blow]] | ||
+ | |- | ||
+ | || [[Taser (Action) | Taser]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Electronic |Electronic]]|||[[Items_(Action)#Close | Close]]||| +1||| [[Items_(Action)#Electricity|Electricity]]||| [[Items_(Action)#Extra_Damage | Armor Exploiting]], [[Items_(Action)#Great_Blow | Great Blow]] , [[Items_(Action)#Slow | Slow]], [[Items_(Action)#Stun | Stun]] | ||
+ | |- | ||
+ | || [[Gyrojet holdout (Action) | Gyrojet Holdout]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] , [[Items_(Action)#Slick| Slick]], [[Items_(Action)#One-Shot| One-Shot]] | ||
+ | |- | ||
+ | || [[Gyrojet carbine (Action) | Gyrojet Carbine]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#Auto | Auto]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Gyrojet pistol (Action) | Gyrojet Pistol]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Gyrojet rifle (Action) | Gyrojet Rifle]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Long|Long]]||| +7||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Electro pistol (Action) | Electro Pistol]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Items_(Action)#Electricity|Electricity]]||| [[Items_(Action)#loud | loud]], [[Items_(Action)#Stun | Stun]] | ||
+ | |- | ||
+ | || [[Electro carbine (Action) | Electro Carbine]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Items_(Action)#Electricity|Electricity]]||| [[Items_(Action)#Auto | Auto]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#loud | loud]], [[Items_(Action)#Stun | Stun]] | ||
+ | |- | ||
+ | || [[Electro rifle (Action) | Electro Rifle]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Long|Long]]||| +7||| [[Items_(Action)#Electricity|Electricity]]||| [[Items_(Action)#Auto | Auto]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#loud | loud]], [[Items_(Action)#Stun | Stun]] | ||
+ | |- | ||
+ | || [[Airfoil grenade (Action) | Airfoil Grenade]]||| 1H||| [[Items_(Action)#Tiny | Tiny]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Short | Short]]||| +5||| [[Items_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Area| Area]], [[Items_(Action)#loud | loud]] , [[Items_(Action)#One-Shot| One-Shot]], [[Items_(Action)#Throw| Throw]] | ||
+ | |- | ||
+ | || [[Needle pistol (Action) | Needle Pistol]]||| 2H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Short | Short]]||| +5||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Auto | Auto]], [[Items_(Action)#Great_Blow | Great Blow]] | ||
+ | |- | ||
+ | || [[Needle carbine (Action) | Needle Carbine]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Items_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Auto | Auto]], [[Items_(Action)#Great_Blow | Great Blow]] | ||
+ | |- | ||
+ | || [[Laser rifle (Action) | Laser Rifle]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Long|Long]]||| +7||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#Auto | Auto]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Laser pistol (Action) | Laser Pistol]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Short | Short]]||| +6||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Laser carbine (Action) | Laser Carbine]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Short | Short]]||| +7||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#Auto | Auto]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#loud | loud]] | ||
+ | |- | ||
+ | || [[Laser cannon (Action) | Laser Cannon]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Long|Long]]||| +9||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#Improvised | Improvised]], [[Items_(Action)#loud | loud]] , [[Items_(Action)#Slow | Slow]], [[Items_(Action)#Static| Static]] | ||
+ | |- | ||
+ | || [[Railgun (Action) | Railgun]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Fusion |Fusion]]||| [[Items_(Action)#Long|Long]]||| +6||| [[Items_(Action)#Impact|Impact]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#Auto | Auto]], [[Items_(Action)#Great_Blow | Great Blow]], [[Items_(Action)#loud | loud]] | ||
+ | |} |
Revision as of 16:05, 27 May 2013
Heroic Action Role-Play |
This is a list of ranged weapons for Action.