Difference between revisions of "Magic Form Description (Action Powers)"
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− | Magic is the power of inspiration and mystic understanding; it is a perfect union of reasoning and intuition. Magical powers are often the most well-understood and controlled of the supernatural powers, and the closest rival of technology. The Form of magic deals with metamagical effects that alter how other powers | + | Magic is the power of inspiration and mystic understanding; it is a perfect union of reasoning and intuition. Magical powers are often the most well-understood and controlled of the supernatural powers, and the closest rival of technology. The Form of magic deals with metamagical effects that alter how other powers work. |
: '''Alternate Names''': Arcana, Magick, Hermeneutics. | : '''Alternate Names''': Arcana, Magick, Hermeneutics. |
Revision as of 12:53, 3 October 2012
Templates for Action |
- Main article: Powers (Action)
Magic is the power of inspiration and mystic understanding; it is a perfect union of reasoning and intuition. Magical powers are often the most well-understood and controlled of the supernatural powers, and the closest rival of technology. The Form of magic deals with metamagical effects that alter how other powers work.
- Alternate Names: Arcana, Magick, Hermeneutics.
Associations
- Creature : No specific creature, very flexible.
- Skill : Know
- Attribute : Reflexes
- Sense : Astral sight
- Mood : Inspired, informed, enlightened
Magic Cantrips
Basic Action
You can detect Magic powers out to a range of a Know roll and other Powers and Items by touch. You can create free-floating glowing runes, glyphs, or symbols out of thin air; these can be used as a chalkboard or to provide dim illumination.