Difference between revisions of "Limitations (Action)"
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* [[Incorporeal (Action)|Incorporeal]] | * [[Incorporeal (Action)|Incorporeal]] | ||
* [[Paralysis (Action)|Paralysis]] | * [[Paralysis (Action)|Paralysis]] | ||
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* [[Tool Ignorant (Action)|Tool Ignorant]] | * [[Tool Ignorant (Action)|Tool Ignorant]] | ||
* [[Unliving (Action)|Unliving]] | * [[Unliving (Action)|Unliving]] |
Revision as of 22:04, 11 March 2010
Heroic Action Role-Play |
Limitations are negative traits, things that limit your character's usefulness, options, and behaviors. Some limitations are inherent to Methods; these affect your use of Powers. The limitations described here are more generic in nature and can affect any aspect of your character.
Types of Limitations
- Defects are negative physical traits. They do not directly affect your behavior.
- Quirks are psychological traits; idiosyncrasies and motivations that shape how you play your role.
- Responsibilities: are social limitations that put demands on you and direct your actions.
- Deviances: are more radical limitations, both physical and mental. These cannot be considered natural and are usually tied to your Powers.
- Power Loss means you lose access to your Powers under certain circumstances. It is identical to the limitations of Methods but not tied to tradition and not associated with any focus conditions.
Defects
Quirks
- Action Trauma
- Berserk
- Casual Adventurer
- Daredevil
- Demoniac
- Dramatic
- Gold Digger
- Heroic
- Honorable
- Love
- Loyalty
- Overambitious
- Overconfident
- Phobia
- Proud
- Purpose
- Showoff
- Sportsman
- Stress
- Superstitious
Responsibilities
Subplots
Deviancy
- Addictive
- Badware
- Doom
- Dormancy
- Geas
- Glitchy
- Gore
- Haunt
- Hunt
- Incarnate
- Incommunicado
- Incorporeal
- Paralysis
- Foolhardy
- Tool Ignorant
- Unliving
- Unwieldy
- Weakness
- Vulnerability
- Haunted