Difference between revisions of "Blast Air (Action Powers)"
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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> | ||
{{Action Powers}} | {{Action Powers}} | ||
− | === | + | === Cutting Wind === |
− | {{Template: | + | {{Template:Blast (Action Powers)}} |
− | + | Lightning Blast does [[Damage Types (Action)#Cutting| cutting]] damage. | |
{{: Shock (Action)}} | {{: Shock (Action)}} | ||
− | === | + | === Gust of Wind === |
− | {{Template: | + | {{Template:Cone (Action Powers)}} |
− | + | Gust of Wind pushes people away from you. Targets are pushed one meter away from you for each point of damage inflicted. It does [[Damage Types (Action)#Concussion | concussion damage]]. Objects are not damaged directly, but might be blown about and will suffer normal damage if they are not anchored. Flames are extinguished and open liquids blown into a spray. | |
− | |||
− | === | + | === Whirlwind === |
− | {{Template: | + | {{Template:Burst (Action Powers)}} |
− | + | Whirlwind pulls objects and creatures into the air, then lets them fall down again to be buffeted. It does [[Damage Types (Action)#Concussion | concussion damage]]. Objects are not damaged directly, but might be blown about and will suffer normal damage if they land are not anchored. Flames are extinguished and open liquids blown into a spray. | |
− | |||
− | === | + | ===Wind Burst=== |
− | {{Template: | + | {{Template:Blast (Action Powers)}} |
− | + | Wind Burst does [[Damage Types (Action)#Concussion|Concussion]] damage soaked by [[Reflexes (Action)|Reflexes]]. |
Revision as of 11:43, 30 January 2012
Templates for Action |
- Main article: Powers (Action)
Cutting Wind
Inherent
You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage.
Lightning Blast does cutting damage. This attack can cause shock in the target. If any damage is inflicted, the target loses one shot from its current shot for the round.
Gust of Wind
Limit Break
You blast everyone in a cone; a triangle with you at one corner. You can control the exact dimensions of the cone when you create it, with some limitations. The base of the triangle can be as wide as your Mind and both the other sides have the same length and can be as long as your Shoot. All measurements are in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.
Gust of Wind pushes people away from you. Targets are pushed one meter away from you for each point of damage inflicted. It does concussion damage. Objects are not damaged directly, but might be blown about and will suffer normal damage if they are not anchored. Flames are extinguished and open liquids blown into a spray.
Whirlwind
Limit Break
You can blast all enemies in a globe with a diameter equal to your Mind; you must be somewhere in this area. Your control of this attack is so precise that you can avoid any friends in the area. Damage is Mind +2, or more if you are using an Implement to improve damage. Make a separate attack roll against each target.
Whirlwind pulls objects and creatures into the air, then lets them fall down again to be buffeted. It does concussion damage. Objects are not damaged directly, but might be blown about and will suffer normal damage if they land are not anchored. Flames are extinguished and open liquids blown into a spray.
Wind Burst
Inherent
You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage.
Wind Burst does Concussion damage soaked by Reflexes.