Difference between revisions of "Wizard (Apath)"
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== Elemental Arcane School Spell Lists == | == Elemental Arcane School Spell Lists == | ||
− | + | The Pathfinder SRD has missed out on the spell list for some elemental arcane schools. They are listed here for convenience. | |
=== Air === | === Air === | ||
'''Level 0 ''' | '''Level 0 ''' | ||
− | ''' | + | * '''Message:''' Whisper conversation at distance. |
'''Level 1 ''' | '''Level 1 ''' | ||
− | ''' | + | * '''Alter Winds:''' Increases/decreases natural wind strength. |
− | ''' | + | * '''Feather Fall:''' Objects or creatures fall slowly. |
− | ''' | + | * '''Shocking Grasp:''' Touch delivers 1d6/level electricity |
− | ''' | + | * '''damage (max 5d6). |
'''Level 2 ''' | '''Level 2 ''' | ||
− | + | * '''Elemental Speech:''' Enables you to speak to elementals and some creatures. | |
− | ''' | + | * '''Elemental Touch:''' Gain energy damage touch attack. |
− | + | * '''Glide:''' No fall damage | |
− | + | * '''Gust of Wind:''' Blast of wind blows away or knocks down creatures. | |
− | ''' | + | * '''Levitate:''' Subject moves up and down at your direction. |
− | ''' | + | * '''move 60 ft./round while falling. |
− | ''' | + | * '''Resist Energy:''' Ignores first 10 (or more) points of damage per attack from specified energy type. |
− | ''' | + | * '''Summon Monster II:''' Summons elemental creature. |
− | ''' | + | * '''Whispering Wind:''' Sends a short message 1 mile/level. |
− | ''' | ||
− | ''' | ||
− | ''' | ||
'''Level 3 ''' | '''Level 3 ''' | ||
− | ''' | + | * '''Cloak of Winds:''' A screen of strong wind around you. |
− | ''' | + | * '''Draconic Reservoir:''' Subject can absorb energy damage, and enhance melee attacks with it. |
− | ''' | + | * '''Elemental Aura:''' Creates an aura of energy around you. |
− | ''' | + | * '''Fly:''' Subject f lies at a speed of 60 ft. |
− | ''' | + | * '''Gaseous Form:''' Become insubstantial and f ly slowly. |
− | ''' | + | * '''Lightning Bolt:''' Electricity deals 1d6/level damage. |
− | ''' | + | * '''Protection From Energy:''' Absorbs 12 points/level of damage from one kind of energy. |
− | ''' | + | * '''Wind Wall:''' Def lects arrows, smaller creatures, gasses. |
'''Level 4 ''' | '''Level 4 ''' | ||
− | ''' | + | * '''Ball Lightning:''' Flying balls of lightning deal 3d6 electricity damage each. |
− | ''' | + | * '''Detonate:''' 1d8/level energy damage to nearby creatures. |
− | ''' | + | * '''Dragon’s Breath:''' Gives you a dragon’s breath weapon. |
− | ''' | + | * '''Elemental Body I:''' Turns you into a Small elemental. |
− | ''' | + | * '''River of Wind:''' A stream of wind causes nonlethal damage and can knock down or push creatures. |
− | ''' | + | * '''Shout:''' Deafens all within cone, 5d6 sonic damage. |
− | ''' | + | * '''Summon Monster IV:''' Summons elemental creature to fight for you. |
'''Level 5 ''' | '''Level 5 ''' | ||
− | ''' | + | * '''Elemental Body II:''' You become a Medium elemental. |
− | ''' | + | * '''Overland Flight:''' You fly at a speed of 40 ft. and can hustle over long distances. |
− | ''' | + | * '''Planar Adaptation:''' Resist harmful effects of a plane. |
− | ''' | + | * '''Planar Binding, Lesser:''' Traps elemental creature of 6 HD or less until it performs a task. |
− | ''' | + | * '''Suffocation:''' Target quickly suffocates to death. |
− | ''' | + | * '''Summon Monster V:''' Summons elemental creature to fight for you. |
'''Level 6 ''' | '''Level 6 ''' | ||
− | ''' | + | * '''Chain Lightning:''' 1d6/level damage, 1 more bolt/level. |
− | ''' | + | * '''Elemental Body III:''' Turns you into a Large elemental. |
− | ''' | + | * '''Planar Binding:''' As lesser planar binding but up to 12 HD. |
− | ''' | + | * '''Sirocco:''' Hot wind does 4d6 damage, fatigues those, damaged. and knocks creatures prone. |
− | ''' | + | * '''Summon Monster VI:''' Summons elemental creature to fight for you. |
'''Level 7 ''' | '''Level 7 ''' | ||
− | ''' | + | * '''Control Weather:''' Changes weather in local area. |
− | ''' | + | * '''Elemental Body IV:''' Turns you into a Huge elemental. |
− | ''' | + | * '''Fly, Mass:''' One creature/level gains ability to f ly. |
− | ''' | + | * '''Planar Adaptation, Mass:''' As planar adaptation, but affects multiple creatures. |
− | ''' | + | * '''Summon Monster VII:''' Summons elemental creature to fight for you. |
'''Level 8 ''' | '''Level 8 ''' | ||
− | ''' | + | * '''Planar Binding, Greater:''' As lesser planar binding, but up to 18 HD. |
− | ''' | + | * '''Shout, Greater:''' Devastating yell deals 10d6 sonic, damage; stuns creatures. |
− | ''' | + | * '''Stormbolts:''' 1d8 damage/level (max 20d8) to targets. |
− | ''' | + | * '''Summon Monster VIII:''' Summons elemental creature to fight for you. |
'''Level 9 ''' | '''Level 9 ''' | ||
− | ''' | + | * '''Gate:''' Connects two planes for travel or summoning. |
− | ''' | + | * '''Suffocation, Mass:''' One creature/level suffocates. |
− | ''' | + | * '''Winds of Vengeance:''' Gives you the ability to fly and attack with wind. |
=== Earth === | === Earth === | ||
'''Level 0 ''' | '''Level 0 ''' | ||
− | ''' | + | * '''Acid Splash:''' Orb deals 1d3 acid damage. |
'''Level 1 ''' | '''Level 1 ''' | ||
− | ''' | + | * '''Expeditious Excavation:''' Moves 5-ft. cubes of earth. |
− | ''' | + | * '''Grease:''' Makes 10-ft. square or one object slippery. |
− | ''' | + | * '''Stone Fist:''' Your unarmed strikes are lethal. |
'''Level 2 ''' | '''Level 2 ''' | ||
− | ''' | + | * '''Create Pit:''' Creates an extradimensional pit. |
− | ''' | + | * '''Elemental Speech:''' Enables you to speak to elementals and some creatures. |
− | ''' | + | * '''Elemental Touch:''' Gain energy damage touch attack. |
− | ''' | + | * '''Glitterdust:''' Blinds targets, outlines invisible things. |
− | ''' | + | * '''Resist Energy:''' Ignores first 10 (or more) points of damage per attack from specified energy type. |
− | ''' | + | * '''Shatter:''' Sonic energy damages objects or creatures composed of crystal. |
− | ''' | + | * '''Stone Call:''' 2d6 damage to all creatures in area. |
− | ''' | + | * '''Summon Monster II:''' Summons elemental creature. |
'''Level 3 ''' | '''Level 3 ''' | ||
− | ''' | + | * '''Draconic Reservoir:''' Subject can absorb energy damage and enhance melee attacks with it. |
− | ''' | + | * '''Elemental Aura:''' Creates an aura of energy around you. |
− | ''' | + | * '''Protection From Energy:''' Absorbs 12 points/level of damage from one kind of energy. |
− | ''' | + | * '''Shifting Sand:''' Creates difficult terrain, erases tracks. |
− | ''' | + | * '''Spiked Pit:''' As create pit, but filled with spikes. |
− | ''' | + | * '''Stinking Cloud:''' Nauseating vapors, 1 round/level. |
'''Level 4 ''' | '''Level 4 ''' | ||
− | ''' | + | * '''Acid Pit:''' Creates a pit with acid at the bottom. |
− | ''' | + | * '''Calcific Touch:''' Touch slows target, 1d4 Dex damage. |
− | ''' | + | * '''Detonate:''' 1d8/level energy damage to nearby creatures. |
− | ''' | + | * '''Dragon’s Breath:''' Gives you a dragon’s breath weapon. |
− | ''' | + | * '''Elemental Body I:''' Turns you into a Small elemental. |
− | ''' | + | * '''Stone Shape:''' Sculpts stone into any shape. |
− | ''' | + | * '''Stoneskin:''' Grants DR 10/adamantine. |
− | ''' | + | * '''Summon Monster IV:''' Summons elemental creature to fight for you. |
'''Level 5 ''' | '''Level 5 ''' | ||
− | ''' | + | * '''Elemental Body II:''' You become a Medium elemental. |
− | ''' | + | * '''Hungry Pit:''' As create pit but dealing 4d6 damage to those in it as it closes. |
− | ''' | + | * '''Passwall:''' Creates passage through wood or stone wall. |
− | ''' | + | * '''Planar Adaptation:''' Resist harmful effects of a plane. |
− | ''' | + | * '''Planar Binding, Lesser:''' Traps elemental creature of 6 HD or less until it performs a task. |
− | ''' | + | * '''Summon Monster V:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Transmute Mud to Rock:''' Two 10-ft. cubes per level. |
− | ''' | + | * '''Transmute Rock to Mud:''' Two 10-ft. cubes per level. |
− | ''' | + | * '''Wall of Stone:''' Creates a stone wall that can be shaped. |
'''Level 6 ''' | '''Level 6 ''' | ||
− | ''' | + | * '''Acid Fog:''' Fog deals acid damage. |
− | ''' | + | * '''Elemental Body III:''' Turns you into a Large elemental. |
− | ''' | + | * '''Flesh to Stone:''' Turns subject creature into statue. |
− | ''' | + | * '''Move Earth:''' Digs trenches and builds hills. |
− | ''' | + | * '''Planar Binding:''' As lesser planar binding, but up to 12 HD. |
− | ''' | + | * '''Stone to Flesh:''' Restores petrified creature. |
− | ''' | + | * '''Summon Monster VI:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Wall of Iron:''' 30 hp/four levels; can topple onto foes. |
'''Level 7 ''', but affects multiple creatures. | '''Level 7 ''', but affects multiple creatures. | ||
− | ''' | + | * '''Elemental Body IV:''' Turns you into a Huge elemental., Mass:’’’ As planar adaptation |
− | ''' | + | * '''Planar Adaptation |
− | ''' | + | * '''Rampart:''' Creates 5-ft. thick earthen barrier. |
− | ''' | + | * '''Reverse Gravity:''' Objects and creatures fall upward. |
− | ''' | + | * '''Statue:''' Subject can become a statue at will. |
− | ''' | + | * '''Summon Monster VII:''' Summons elemental creature to fight for you. |
'''Level 8 ''' | '''Level 8 ''' | ||
− | ''' | + | * '''Iron Body:''' Your body becomes living iron. |
− | ''' | + | * '''Planar Binding, Greater:’’’ As lesser planar binding, but up to 18 HD. |
− | ''' | + | * '''Summon Monster VIII:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Wall of Lava:''' Wall damages foes that try to enter, periodically launches lava at nearby targets. |
'''Level 9 ''' | '''Level 9 ''' | ||
− | ''' | + | * '''Clashing Rocks:''' 20d6 damage to target creature. |
− | ''' | + | * '''Gate:''' Connects two planes for travel or summoning. |
− | ''' | + | * '''World Wave:''' Earth moves you across distances. |
=== Fire === | === Fire === | ||
'''Level 0 ''' | '''Level 0 ''' | ||
− | ''' | + | * '''Spark:''' Ignites flammable objects. |
'''Level 1 ''' | '''Level 1 ''' | ||
− | ''' | + | * '''Burning Hands:''' 1d4/level fire damage (max 5d4). |
− | ''' | + | * '''Dancing Lantern:''' Animates a lantern that follows you. |
'''Level 2 ''' | '''Level 2 ''' | ||
− | ''' | + | * '''Burning Gaze:''' 1d6 fire damage to target by looking at it. |
− | ''' | + | * '''Elemental Speech:''' Enables you to speak to elementals and some creatures. |
− | ''' | + | * '''Elemental Touch:''' Gain energy damage touch attack. |
− | ''' | + | * '''Fire Breath:''' Exhale a cone of f lame at will. |
− | ''' | + | * '''Flaming Sphere:''' Ball of fire deals 3d6 fire damage. |
− | ''' | + | * '''Pyrotechnics:''' Turns fire into light or thick smoke. |
− | ''' | + | * '''Resist Energy:''' Ignores first 10 (or more) points of damage per attack from specified energy type. |
− | ''' | + | * '''Scorching Ray:''' Ranged touch attack deals 4d6 fire damage, 1 ray/four levels (max 3). |
− | ''' | + | * '''Summon Monster II:''' Summons elemental creature. |
'''Level 3 ''' | '''Level 3 ''' | ||
− | ''' | + | * '''Campfire Wall:''' Creates a shelter around a campfire. |
− | ''' | + | * '''Draconic Reservoir:''' Subject can absorb energy damage and enhance melee attacks with it. |
− | ''' | + | * '''Elemental Aura:''' Creates an aura of energy around you. |
− | ''' | + | * '''Fireball:''' 1d6 fire damage per level, 20-ft. radius. |
− | ''' | + | * '''Flame Arrow:''' Arrows deal +1d6 fire damage. |
− | ''' | + | * '''Protection From Energy:''' Absorbs 12 points/level of damage from one kind of energy. |
'''Level 4 ''' | '''Level 4 ''' | ||
− | ''' | + | * '''Detonate:''' 1d8/level energy damage to nearby creatures. |
− | ''' | + | * '''Dragon’s Breath:''' Gives you a dragon’s breath weapon. |
− | ''' | + | * '''Elemental Body I:''' Turns you into a Small elemental. |
− | ''' | + | * '''Fire Shield:''' Creatures attacking you take fire damage; |
− | ''' | + | * '''Fire Trap:''' Opened object deals 1d4 damage +1/level. |
− | ''' | + | * '''Firefall:''' Fire bursts upward, dealing 2d6 fire damage. |
− | ''' | + | * '''Passing through wall deals 2d6 damage +1/level. |
− | ''' | + | * '''Summon Monster IV:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Wall of Fire:''' 2d4 fire damage to 10 ft. and 1d4 to 20 ft. |
− | ''' | + | * '''you’re protected from heat or cold. |
'''Level 5 ''' | '''Level 5 ''' | ||
− | ''' | + | * '''Elemental Body II:''' You become a Medium elemental. |
− | ''' | + | * '''Fire Snake:''' Creates a serpentine path of fire 5 ft. long/level that deals 1d6 fire damage/level. |
− | ''' | + | * '''Geyser:''' Creates a geyser of boiling water. |
− | ''' | + | * '''Planar Adaptation:''' Resist harmful effects of a plane. |
− | ''' | + | * '''Planar Binding, Lesser:''' Traps elemental creature of 6 HD or less until it performs a task. |
− | ''' | + | * '''Summon Monster V:''' Summons elemental creature to fight for you. |
'''Level 6 ''' | '''Level 6 ''' | ||
− | ''' | + | * '''Contagious Flame:''' Rays do 4d6 fire damage, then move on to new targets. |
− | ''' | + | * '''Elemental Body III:''' Turns you into a Large elemental. |
− | ''' | + | * '''Planar Binding:''' As lesser planar binding, but up to 12 HD. |
− | ''' | + | * '''Sirocco:''' Hot wind does 4d6 damage, fatigues those damaged and knocks creatures prone. |
− | ''' | + | * '''Summon Monster VI:''' Summons elemental creature to fight for you. |
'''Level 7 ''' | '''Level 7 ''' | ||
− | ''' | + | * '''Delayed Blast Fireball:''' 1d6/level fire damage; you can postpone blast for up to 5 rounds. |
− | ''' | + | * '''Elemental Body IV:''' Turns you into a Huge elemental. |
− | ''' | + | * '''Firebrand:''' Allies gain f laming weapons, immunity to your fire spells, and a one-use ray of fire attack. |
− | ''' | + | * '''Planar Adaptation, Mass:’’’ As planar adaptation, but affects multiple creatures. |
− | ''' | + | * '''Summon Monster VII:''' Summons elemental creature to fight for you. |
'''Level 8 ''' | '''Level 8 ''' | ||
− | ''' | + | * '''Incendiary Cloud:''' Deals 6d6 fire damage/round. |
− | ''' | + | * '''Planar Binding, Greater:’’’ As lesser planar binding, but up to 18 HD. |
− | ''' | + | * '''Summon Monster VIII:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Wall of Lava:''' Wall damages foes that try to enter, periodically launches lava at nearby targets. |
'''Level 9 ''' | '''Level 9 ''' | ||
− | ''' | + | * '''Fiery Body:''' You gain various fire-related powers. |
− | ''' | + | * '''Gate:''' Connects two planes for travel or summoning. |
− | ''' | + | * '''Meteor Swarm:''' Four meteors each deal 6d6 fire damage. |
=== Water=== | === Water=== | ||
'''Level 0 ''' | '''Level 0 ''' | ||
− | ''' | + | * '''Ray of Frost:''' Ray deals 1d3 cold damage. |
'''Level 1 ''' | '''Level 1 ''' | ||
− | ''' | + | * '''Hydraulic Push:''' Sudden and powerful wave of water, bull rushes an enemy. |
− | ''' | + | * '''Obscuring Mist:''' Fog surrounds you. |
− | ''' | + | * '''Touch of the Sea:''' Swim speed becomes 30 ft. |
'''Level 2 ''' | '''Level 2 ''' | ||
− | ''' | + | * '''Accelerate Poison:''' Hastens targeted poison’s onset. |
− | ''' | + | * '''Elemental Speech:''' Enables you to speak to elementals and some creatures. |
− | ''' | + | * '''Elemental Touch:''' Gain energy damage touch attack. |
− | ''' | + | * '''Fog Cloud:''' Fog obscures vision. |
− | ''' | + | * '''Resist Energy:''' Ignores first 10 (or more) points of damage per attack from specified energy type. |
− | ''' | + | * '''Slipstream:''' Wave boosts creature’s speed. |
− | ''' | + | * '''Summon Monster II:''' Summons elemental creature. |
'''Level 3 ''' | '''Level 3 ''' | ||
− | ''' | + | * '''Aqueous Orb:''' Creates rolling sphere of water. |
− | ''' | + | * '''Draconic Reservoir:''' Subject can absorb energy damage and enhance melee attacks with it. |
− | ''' | + | * '''Elemental Aura:''' Creates an aura of energy around you. |
− | ''' | + | * '''Hydraulic Torrent:''' Creates torrent of water that bull rushes any creature in its path. |
− | ''' | + | * '''Protection From Energy:''' Absorbs 12 points/level of damage from one kind of energy. |
− | ''' | + | * '''Sleet Storm:''' Hampers vision and movement. |
− | ''' | + | * '''Water Breathing:''' Subjects can breathe underwater. |
'''Level 4 ''' | '''Level 4 ''' | ||
− | ''' | + | * '''Detonate:''' 1d8/level energy damage to nearby creatures. |
− | ''' | + | * '''Dragon’s Breath:''' Gives you a dragon’s breath weapon. |
− | ''' | + | * '''Elemental Body I:''' Turns you into a Small elemental. |
− | ''' | + | * '''Ice Storm:''' Hail deals 5d6 damage in area 40 ft. across. |
− | ''' | + | * '''Solid Fog:''' Blocks vision and slows movement. |
− | ''' | + | * '''Summon Monster IV:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Wall of Ice:''' Ice plane creates wall or hemisphere creates dome. |
'''Level 5 ''' | '''Level 5 ''' | ||
− | ''' | + | * '''Cloudkill:''' Kills 3 HD or less; 4–6 HD save or die; 6+ HD take Con damage. |
− | ''' | + | * '''Cone of Cold:''' 1d6/level cold damage. |
− | ''' | + | * '''Elemental Body II:''' You become a Medium elemental. |
− | ''' | + | * '''Geyser:''' Creates a geyser of boiling water. |
− | ''' | + | * '''Planar Adaptation:''' Resist harmful effects of a plane. |
− | ''' | + | * '''Planar Binding, Lesser:''' Traps elemental creature of 6 HD or less until it performs a task. |
− | ''' | + | * '''Summon Monster V:''' Summons elemental creature to fight for you. |
'''Level 6 ''' | '''Level 6 ''' | ||
− | ''' | + | * '''Elemental Body III:''' Turns you into a Large elemental. |
− | ''' | + | * '''Fluid Form:''' Gain DR 10/slashing, increases reach 10 ft., and breathe water. |
− | ''' | + | * '''Freezing Sphere:''' Freezes water or deals cold damage. |
− | ''' | + | * '''Planar Binding:''' As lesser planar binding, but up to 12 HD. |
− | ''' | + | * '''Summon Monster VI:''' Summons elemental creature to fight for you. |
'''Level 7 ''' | '''Level 7 ''' | ||
− | ''' | + | * '''Control Weather:''' Changes weather in local area. |
− | ''' | + | * '''Elemental Body IV:''' Turns you into a Huge elemental. |
− | ''' | + | * '''Planar Adaptation, Mass:’’’ As planar adaptation, but affects multiple creatures. |
− | ''' | + | * '''Summon Monster VII:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Vortex:''' Creates a whirlpool in water. |
'''Level 8 ''' | '''Level 8 ''' | ||
− | ''' | + | * '''Horrid Wilting:''' Deals 1d6/level damage within 30 ft. |
− | ''' | + | * '''Planar Binding, Greater:’’’ As lesser planar binding, but up to 18 HD. |
− | ''' | + | * '''Polar Ray:''' Ranged touch attack deals 1d6/level cold damage and 1d4 points of Dexterity drain. |
− | ''' | + | * '''Seamantle:''' Sheathes you in protective water. |
− | ''' | + | * '''Summon Monster VIII:''' Summons elemental creature to fight for you. |
'''Level 9 ''' | '''Level 9 ''' | ||
− | ''' | + | * '''Gate:''' Connects two planes for travel or summoning. |
− | ''' | + | * '''Tsunami:''' Wave damages and sweeps up all in its path. |
− | ''' | + | * '''World Wave:''' Earth moves you across distances. |
=== Metal === | === Metal === | ||
'''Level 0 ''' | '''Level 0 ''' | ||
− | ''' | + | * '''Mending''' |
'''Level 1 ''' | '''Level 1 ''' | ||
− | ''' | + | * '''Gravity Bow ‘‘‘ |
− | ''' | + | * '''Magic Weapon''' |
− | ''' | + | * '''Shocking Grasp''' |
'''Level 2 ''' | '''Level 2 ''' | ||
− | ''' | + | * '''defensive shock [UM]''' |
− | ''' | + | * '''Elemental Speech:''' Enables you to speak to elementals and some creatures. |
− | ''' | + | * '''Elemental Touch:''' Gain energy damage touch attack. |
− | ''' | + | * '''Glitterdust''' |
− | ''' | + | * '''Make Whole''' |
− | ''' | + | * '''Resist Energy:''' Ignores first 10 (or more) points of damage per attack from specified energy type. |
− | ''' | + | * '''Shatter''' |
− | ''' | + | * '''Silk To Steel ‘‘‘ |
− | ''' | + | * '''Summon Monster II:''' Summons elemental creature. |
'''Level 3 ''' | '''Level 3 ''' | ||
− | ''' | + | * '''Chill metal''' |
− | ''' | + | * '''Draconic Reservoir:''' Subject can absorb energy damage and enhance melee attacks with it. |
− | ''' | + | * '''Elemental Aura:''' Creates an aura of energy around you. |
− | ''' | + | * '''Heat metal''' |
− | ''' | + | * '''Keen edge''' |
− | ''' | + | * '''Lightning bolt''' |
− | ''' | + | * '''Magic weapon (greater)''' |
− | ''' | + | * '''Protection From Energy:''' Absorbs 12 points/level of damage from one kind of energy. |
− | ''' | + | * '''Versatile weapon ‘‘‘ |
'''Level 4 ''' | '''Level 4 ''' | ||
− | ''' | + | * '''Detonate:''' 1d8/level energy damage to nearby creatures. |
− | ''' | + | * '''Dragon’s Breath:''' Gives you a dragon’s breath weapon. |
− | ''' | + | * '''Elemental Body I:''' Turns you into a Small elemental. |
− | ''' | + | * '''Malfunction [UM]''' |
− | ''' | + | * '''Shout''' |
− | ''' | + | * '''Stoneskin''' |
− | ''' | + | * '''Summon Monster IV:''' Summons elemental creature to fight for you. |
'''Level 5 ''' | '''Level 5 ''' | ||
− | ''' | + | * '''Elemental Body II:''' You become a Medium elemental. |
− | ''' | + | * '''Lightning Arc [UM]''' |
− | ''' | + | * '''Major Creation''' |
− | ''' | + | * '''Planar Adaptation:''' Resist harmful effects of a plane. |
− | ''' | + | * '''Planar Binding, Lesser:''' Traps elemental creature of 6 HD or less until it performs a task. |
− | ''' | + | * '''Rapid Repair [UM]''' |
− | ''' | + | * '''Rusting Grasp''' |
− | ''' | + | * '''Soothe Construct [UM]''' |
− | ''' | + | * '''Summon Monster V:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Unbreakable Construct ‘‘‘ |
'''Level 6 ''' | '''Level 6 ''' | ||
− | ''' | + | * '''Chain Lightning''' |
− | ''' | + | * '''Disintegrate''' |
− | ''' | + | * '''Elemental Body III:''' Turns you into a Large elemental. |
− | ''' | + | * '''Planar Binding:''' As lesser planar binding, but up to 12 HD. |
− | ''' | + | * '''Summon Monster VI:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Wall Of Iron''' |
'''Level 7 ''' | '''Level 7 ''' | ||
− | ''' | + | * '''Control Construct ‘‘‘ |
− | ''' | + | * '''Elemental Body IV:''' Turns you into a Huge elemental. |
− | ''' | + | * '''Lightning Rod (??) [Um]''' |
− | ''' | + | * '''Planar Adaptation, Mass:’’’ As planar adaptation, but affects multiple creatures. |
− | ''' | + | * '''Statue''' |
− | ''' | + | * '''Summon Monster VII:''' Summons elemental creature to fight for you. |
'''Level 8 ''' | '''Level 8 ''' | ||
− | ''' | + | * '''Call Construct [UM]''' |
− | ''' | + | * '''Greater Shout''' |
− | ''' | + | * '''Iron Body''' |
− | ''' | + | * '''Planar Binding, Greater:’’’ As lesser planar binding, but up to 18 HD. |
− | ''' | + | * '''Stormbolts ‘‘‘ |
− | ''' | + | * '''Summon Monster VIII:''' Summons elemental creature to fight for you. |
'''Level 9 ''' | '''Level 9 ''' | ||
− | ''' | + | * '''Gate:''' Connects two planes for travel or summoning. |
− | ''' | + | * '''Meteor Swarm''' |
− | ''' | + | * '''Repel Metal Or Stone''' |
− | ''' | + | * '''Ride The Lightning''' |
=== Wood === | === Wood === | ||
'''Level 0 ''' | '''Level 0 ''' | ||
− | ''' | + | * '''Light''' |
'''Level 1 ''' | '''Level 1 ''' | ||
− | ''' | + | * '''Alter Winds ‘‘‘ |
− | ''' | + | * '''Animate Rope''' |
− | ''' | + | * '''Charm Person''' |
'''Level 2 ''' | '''Level 2 ''' | ||
− | ''' | + | * '''Cat’s Grace''' |
− | ''' | + | * '''Elemental Speech:''' Enables you to speak to elementals and some creatures. |
− | ''' | + | * '''Elemental Touch:''' Gain energy damage touch attack. |
− | ''' | + | * '''Entangle''' |
− | ''' | + | * '''Protection From Arrows |
− | ''' | + | * '''Resist Energy:''' Ignores first 10 (or more) points of damage per attack from specified energy type. |
− | ''' | + | * '''Summon Monster II:''' Summons elemental creature. |
− | ''' | + | * '''Web''' |
− | ''' | + | * '''Whispering Wind''' |
'''Level 3 ''' | '''Level 3 ''' | ||
− | ''' | + | * '''Cloak Of Winds ‘‘‘ |
− | ''' | + | * '''Draconic Reservoir:''' Subject can absorb energy damage and enhance melee attacks with it. |
− | ''' | + | * '''Elemental Aura:''' Creates an aura of energy around you. |
− | ''' | + | * '''Protection From Energy:''' Absorbs 12 points/level of damage from one kind of energy. |
− | ''' | + | * '''Tongues''' |
− | ''' | + | * '''Tree Shape''' |
− | ''' | + | * '''Wind Wall''' |
'''Level 4 ''' | '''Level 4 ''' | ||
− | ''' | + | * '''Charm Monster''' |
− | ''' | + | * '''Detonate:''' 1d8/level energy damage to nearby creatures. |
− | ''' | + | * '''Dragon’s Breath:''' Gives you a dragon’s breath weapon. |
− | ''' | + | * '''Elemental Body I:''' Turns you into a Small elemental. |
− | ''' | + | * '''Hallucinatory Terrain''' |
− | ''' | + | * '''Minor Creation''' |
− | ''' | + | * '''Plant Growth''' |
− | ''' | + | * '''River Of Wind ‘‘‘ |
− | ''' | + | * '''Secure Shelter''' |
− | ''' | + | * '''Sirocco ‘‘‘ |
− | ''' | + | * '''Summon Monster IV:''' Summons elemental creature to fight for you. |
'''Level 5 ''' | '''Level 5 ''' | ||
− | ''' | + | * '''Command Plants''' |
− | ''' | + | * '''Elemental Body II:''' You become a Medium elemental. |
− | ''' | + | * '''Fabricate''' |
− | ''' | + | * '''Fickle Winds [Um]''' |
− | ''' | + | * '''Mirage Arcana''' |
− | ''' | + | * '''Planar Adaptation:''' Resist harmful effects of a plane. |
− | ''' | + | * '''Planar Binding, Lesser:''' Traps elemental creature of 6 HD or less until it performs a task. |
− | ''' | + | * '''Sending''' |
− | ''' | + | * '''Summon Monster V:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Telepathic Bond''' |
'''Level 6 ''' | '''Level 6 ''' | ||
− | ''' | + | * '''Battlemind Link [UM]''' |
− | ''' | + | * '''Cat’s Grace (Mass)''' |
− | ''' | + | * '''Elemental Body III:''' Turns you into a Large elemental. |
− | ''' | + | * '''Planar Binding:''' As lesser planar binding, but up to 12 HD. |
− | ''' | + | * '''Summon Monster VI:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Tree Stride''' |
'''Level 7 ''' | '''Level 7 ''' | ||
− | ''' | + | * '''Control Weather''' |
− | ''' | + | * '''Elemental Body IV:''' Turns you into a Huge elemental. |
− | ''' | + | * '''Liveoak''' |
− | ''' | + | * '''Planar Adaptation, Mass:’’’ As planar adaptation, but affects multiple creatures. |
− | ''' | + | * '''Scouring Winds ‘‘‘ |
− | ''' | + | * '''Summon Monster VII:''' Summons elemental creature to fight for you. |
'''Level 8 ''' | '''Level 8 ''' | ||
− | ''' | + | * '''Charm Monster (Mass)''' |
− | ''' | + | * '''Euphoric Tranquility ‘‘‘ |
− | ''' | + | * '''Planar Binding, Greater:’’’ As lesser planar binding, but up to 18 HD. |
− | ''' | + | * '''Summon Monster VIII:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Transmute Metal To Wood''' |
'''Level 9 ''' | '''Level 9 ''' | ||
− | ''' | + | * '''Control Plants''' |
− | ''' | + | * '''Gate:''' Connects two planes for travel or summoning. |
− | ''' | + | * '''Refuge''' |
− | ''' | + | * '''Winds of Vengeance''' |
=== Void=== | === Void=== | ||
'''Level 0 ''' | '''Level 0 ''' | ||
− | ''' | + | * '''Guidance''' |
'''Level 1 ''' | '''Level 1 ''' | ||
− | ''' | + | * '''Gravity Bow''' |
− | ''' | + | * '''Keen Senses''' |
− | ''' | + | * '''Shield''' |
− | ''' | + | * '''True Strike''' |
'''Level 2 ''' | '''Level 2 ''' | ||
− | ''' | + | * '''Continual Flame''' |
− | ''' | + | * '''Elemental Speech:''' Enables you to speak to elementals and some creatures. |
− | ''' | + | * '''Elemental Touch:''' Gain energy damage touch attack. |
− | ''' | + | * '''Haunting Mists''' |
− | ''' | + | * '''Invisibility''' |
− | ''' | + | * '''Masterwork Transformation''' |
− | ''' | + | * '''Resist Energy:''' Ignores first 10 (or more) points of damage per attack from specified energy type. |
− | ''' | + | * '''See Invisibility''' |
− | ''' | + | * '''Share Memory''' |
− | ''' | + | * '''Summon Monster II:''' Summons elemental creature. |
'''Level 3 ''' | '''Level 3 ''' | ||
− | ''' | + | * '''Arcane Sight''' |
− | ''' | + | * '''Clairaudience/Clairvoyance''' |
− | ''' | + | * '''Dispel Magic''' |
− | ''' | + | * '''Draconic Reservoir:''' Subject can absorb energy damage and enhance melee attacks with it. |
− | ''' | + | * '''Elemental Aura:''' Creates an aura of energy around you. |
− | ''' | + | * '''Nondetection''' |
− | ''' | + | * '''Protection From Energy:''' Absorbs 12 points/level of damage from one kind of energy. |
− | ''' | + | * '''Seek Thoughts''' |
− | ''' | + | * '''Tapestry’s Embrace''' |
− | ''' | + | * '''Twilight Knife''' |
'''Level 4 ''' | '''Level 4 ''' | ||
− | ''' | + | * '''Detonate:''' 1d8/level energy damage to nearby creatures. |
− | ''' | + | * '''Dragon’s Breath:''' Gives you a dragon’s breath weapon. |
− | ''' | + | * '''Elemental Body I:''' Turns you into a Small elemental. |
− | ''' | + | * '''Minor Creation''' |
− | ''' | + | * '''Moonstruck''' |
− | ''' | + | * '''Summon Monster IV:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Wandering Star Motes''' |
'''Level 5 ''' | '''Level 5 ''' | ||
− | ''' | + | * '''Elemental Body II:''' You become a Medium elemental. |
− | ''' | + | * '''Fabricate''' |
− | ''' | + | * '''Major Creation''' |
− | ''' | + | * '''Mind Fog''' |
− | ''' | + | * '''Planar Adaptation:''' Resist harmful effects of a plane. |
− | ''' | + | * '''Planar Binding, Lesser:''' Traps elemental creature of 6 HD or less until it performs a task. |
− | ''' | + | * '''Summon Monster V:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Telepathic Bond''' |
− | ''' | + | * '''Teleport''' |
'''Level 6 ''' | '''Level 6 ''' | ||
− | ''' | + | * '''Elemental Body III:''' Turns you into a Large elemental. |
− | ''' | + | * '''Greater Dispel Magic''' |
− | ''' | + | * '''Legend Lore''' |
− | ''' | + | * '''Mage’s Lucubration''' |
− | ''' | + | * '''Planar Binding:''' As lesser planar binding, but up to 12 HD. |
− | ''' | + | * '''Summon Monster VI:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''True Seeing''' |
'''Level 7 ''' | '''Level 7 ''' | ||
− | ''' | + | * '''Elemental Body IV:''' Turns you into a Huge elemental. |
− | ''' | + | * '''Greater Teleport''' |
− | ''' | + | * '''Planar Adaptation, Mass:’’’ As planar adaptation, but affects multiple creatures. |
− | ''' | + | * '''Simulacrum''' |
− | ''' | + | * '''Summon Monster VII:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Vision''' |
'''Level 8 ''' | '''Level 8 ''' | ||
− | ''' | + | * '''Mind Blank''' |
− | ''' | + | * '''Moment Of Prescience''' |
− | ''' | + | * '''Orb Of The Void''' |
− | ''' | + | * '''Planar Binding, Greater:’’’ As lesser planar binding, but up to 18 HD. |
− | ''' | + | * '''Summon Monster VIII:''' Summons elemental creature to fight for you. |
− | ''' | + | * '''Whirlwind''' |
'''Level 9 ''' | '''Level 9 ''' | ||
− | ''' | + | * '''Foresight''' |
− | ''' | + | * '''Gate:''' Connects two planes for travel or summoning. |
− | ''' | + | * '''Mage’s Disjunction''' |
− | ''' | + | * '''Time Stop''' |
Revision as of 12:55, 29 June 2012
Unofficial rules compendium | |
|
Elemental Arcane School Spell Lists
The Pathfinder SRD has missed out on the spell list for some elemental arcane schools. They are listed here for convenience.
Air
Level 0
- Message: Whisper conversation at distance.
Level 1
- Alter Winds: Increases/decreases natural wind strength.
- Feather Fall: Objects or creatures fall slowly.
- Shocking Grasp: Touch delivers 1d6/level electricity
- damage (max 5d6).
Level 2
- Elemental Speech: Enables you to speak to elementals and some creatures.
- Elemental Touch: Gain energy damage touch attack.
- Glide: No fall damage
- Gust of Wind: Blast of wind blows away or knocks down creatures.
- Levitate: Subject moves up and down at your direction.
- move 60 ft./round while falling.
- Resist Energy: Ignores first 10 (or more) points of damage per attack from specified energy type.
- Summon Monster II: Summons elemental creature.
- Whispering Wind: Sends a short message 1 mile/level.
Level 3
- Cloak of Winds: A screen of strong wind around you.
- Draconic Reservoir: Subject can absorb energy damage, and enhance melee attacks with it.
- Elemental Aura: Creates an aura of energy around you.
- Fly: Subject f lies at a speed of 60 ft.
- Gaseous Form: Become insubstantial and f ly slowly.
- Lightning Bolt: Electricity deals 1d6/level damage.
- Protection From Energy: Absorbs 12 points/level of damage from one kind of energy.
- Wind Wall: Def lects arrows, smaller creatures, gasses.
Level 4
- Ball Lightning: Flying balls of lightning deal 3d6 electricity damage each.
- Detonate: 1d8/level energy damage to nearby creatures.
- Dragon’s Breath: Gives you a dragon’s breath weapon.
- Elemental Body I: Turns you into a Small elemental.
- River of Wind: A stream of wind causes nonlethal damage and can knock down or push creatures.
- Shout: Deafens all within cone, 5d6 sonic damage.
- Summon Monster IV: Summons elemental creature to fight for you.
Level 5
- Elemental Body II: You become a Medium elemental.
- Overland Flight: You fly at a speed of 40 ft. and can hustle over long distances.
- Planar Adaptation: Resist harmful effects of a plane.
- Planar Binding, Lesser: Traps elemental creature of 6 HD or less until it performs a task.
- Suffocation: Target quickly suffocates to death.
- Summon Monster V: Summons elemental creature to fight for you.
Level 6
- Chain Lightning: 1d6/level damage, 1 more bolt/level.
- Elemental Body III: Turns you into a Large elemental.
- Planar Binding: As lesser planar binding but up to 12 HD.
- Sirocco: Hot wind does 4d6 damage, fatigues those, damaged. and knocks creatures prone.
- Summon Monster VI: Summons elemental creature to fight for you.
Level 7
- Control Weather: Changes weather in local area.
- Elemental Body IV: Turns you into a Huge elemental.
- Fly, Mass: One creature/level gains ability to f ly.
- Planar Adaptation, Mass: As planar adaptation, but affects multiple creatures.
- Summon Monster VII: Summons elemental creature to fight for you.
Level 8
- Planar Binding, Greater: As lesser planar binding, but up to 18 HD.
- Shout, Greater: Devastating yell deals 10d6 sonic, damage; stuns creatures.
- Stormbolts: 1d8 damage/level (max 20d8) to targets.
- Summon Monster VIII: Summons elemental creature to fight for you.
Level 9
- Gate: Connects two planes for travel or summoning.
- Suffocation, Mass: One creature/level suffocates.
- Winds of Vengeance: Gives you the ability to fly and attack with wind.
Earth
Level 0
- Acid Splash: Orb deals 1d3 acid damage.
Level 1
- Expeditious Excavation: Moves 5-ft. cubes of earth.
- Grease: Makes 10-ft. square or one object slippery.
- Stone Fist: Your unarmed strikes are lethal.
Level 2
- Create Pit: Creates an extradimensional pit.
- Elemental Speech: Enables you to speak to elementals and some creatures.
- Elemental Touch: Gain energy damage touch attack.
- Glitterdust: Blinds targets, outlines invisible things.
- Resist Energy: Ignores first 10 (or more) points of damage per attack from specified energy type.
- Shatter: Sonic energy damages objects or creatures composed of crystal.
- Stone Call: 2d6 damage to all creatures in area.
- Summon Monster II: Summons elemental creature.
Level 3
- Draconic Reservoir: Subject can absorb energy damage and enhance melee attacks with it.
- Elemental Aura: Creates an aura of energy around you.
- Protection From Energy: Absorbs 12 points/level of damage from one kind of energy.
- Shifting Sand: Creates difficult terrain, erases tracks.
- Spiked Pit: As create pit, but filled with spikes.
- Stinking Cloud: Nauseating vapors, 1 round/level.
Level 4
- Acid Pit: Creates a pit with acid at the bottom.
- Calcific Touch: Touch slows target, 1d4 Dex damage.
- Detonate: 1d8/level energy damage to nearby creatures.
- Dragon’s Breath: Gives you a dragon’s breath weapon.
- Elemental Body I: Turns you into a Small elemental.
- Stone Shape: Sculpts stone into any shape.
- Stoneskin: Grants DR 10/adamantine.
- Summon Monster IV: Summons elemental creature to fight for you.
Level 5
- Elemental Body II: You become a Medium elemental.
- Hungry Pit: As create pit but dealing 4d6 damage to those in it as it closes.
- Passwall: Creates passage through wood or stone wall.
- Planar Adaptation: Resist harmful effects of a plane.
- Planar Binding, Lesser: Traps elemental creature of 6 HD or less until it performs a task.
- Summon Monster V: Summons elemental creature to fight for you.
- Transmute Mud to Rock: Two 10-ft. cubes per level.
- Transmute Rock to Mud: Two 10-ft. cubes per level.
- Wall of Stone: Creates a stone wall that can be shaped.
Level 6
- Acid Fog: Fog deals acid damage.
- Elemental Body III: Turns you into a Large elemental.
- Flesh to Stone: Turns subject creature into statue.
- Move Earth: Digs trenches and builds hills.
- Planar Binding: As lesser planar binding, but up to 12 HD.
- Stone to Flesh: Restores petrified creature.
- Summon Monster VI: Summons elemental creature to fight for you.
- Wall of Iron: 30 hp/four levels; can topple onto foes.
Level 7 , but affects multiple creatures.
- Elemental Body IV: Turns you into a Huge elemental., Mass:’’’ As planar adaptation
- Planar Adaptation
- Rampart: Creates 5-ft. thick earthen barrier.
- Reverse Gravity: Objects and creatures fall upward.
- Statue: Subject can become a statue at will.
- Summon Monster VII: Summons elemental creature to fight for you.
Level 8
- Iron Body: Your body becomes living iron.
- Planar Binding, Greater:’’’ As lesser planar binding, but up to 18 HD.
- Summon Monster VIII: Summons elemental creature to fight for you.
- Wall of Lava: Wall damages foes that try to enter, periodically launches lava at nearby targets.
Level 9
- Clashing Rocks: 20d6 damage to target creature.
- Gate: Connects two planes for travel or summoning.
- World Wave: Earth moves you across distances.
Fire
Level 0
- Spark: Ignites flammable objects.
Level 1
- Burning Hands: 1d4/level fire damage (max 5d4).
- Dancing Lantern: Animates a lantern that follows you.
Level 2
- Burning Gaze: 1d6 fire damage to target by looking at it.
- Elemental Speech: Enables you to speak to elementals and some creatures.
- Elemental Touch: Gain energy damage touch attack.
- Fire Breath: Exhale a cone of f lame at will.
- Flaming Sphere: Ball of fire deals 3d6 fire damage.
- Pyrotechnics: Turns fire into light or thick smoke.
- Resist Energy: Ignores first 10 (or more) points of damage per attack from specified energy type.
- Scorching Ray: Ranged touch attack deals 4d6 fire damage, 1 ray/four levels (max 3).
- Summon Monster II: Summons elemental creature.
Level 3
- Campfire Wall: Creates a shelter around a campfire.
- Draconic Reservoir: Subject can absorb energy damage and enhance melee attacks with it.
- Elemental Aura: Creates an aura of energy around you.
- Fireball: 1d6 fire damage per level, 20-ft. radius.
- Flame Arrow: Arrows deal +1d6 fire damage.
- Protection From Energy: Absorbs 12 points/level of damage from one kind of energy.
Level 4
- Detonate: 1d8/level energy damage to nearby creatures.
- Dragon’s Breath: Gives you a dragon’s breath weapon.
- Elemental Body I: Turns you into a Small elemental.
- Fire Shield: Creatures attacking you take fire damage;
- Fire Trap: Opened object deals 1d4 damage +1/level.
- Firefall: Fire bursts upward, dealing 2d6 fire damage.
- Passing through wall deals 2d6 damage +1/level.
- Summon Monster IV: Summons elemental creature to fight for you.
- Wall of Fire: 2d4 fire damage to 10 ft. and 1d4 to 20 ft.
- you’re protected from heat or cold.
Level 5
- Elemental Body II: You become a Medium elemental.
- Fire Snake: Creates a serpentine path of fire 5 ft. long/level that deals 1d6 fire damage/level.
- Geyser: Creates a geyser of boiling water.
- Planar Adaptation: Resist harmful effects of a plane.
- Planar Binding, Lesser: Traps elemental creature of 6 HD or less until it performs a task.
- Summon Monster V: Summons elemental creature to fight for you.
Level 6
- Contagious Flame: Rays do 4d6 fire damage, then move on to new targets.
- Elemental Body III: Turns you into a Large elemental.
- Planar Binding: As lesser planar binding, but up to 12 HD.
- Sirocco: Hot wind does 4d6 damage, fatigues those damaged and knocks creatures prone.
- Summon Monster VI: Summons elemental creature to fight for you.
Level 7
- Delayed Blast Fireball: 1d6/level fire damage; you can postpone blast for up to 5 rounds.
- Elemental Body IV: Turns you into a Huge elemental.
- Firebrand: Allies gain f laming weapons, immunity to your fire spells, and a one-use ray of fire attack.
- Planar Adaptation, Mass:’’’ As planar adaptation, but affects multiple creatures.
- Summon Monster VII: Summons elemental creature to fight for you.
Level 8
- Incendiary Cloud: Deals 6d6 fire damage/round.
- Planar Binding, Greater:’’’ As lesser planar binding, but up to 18 HD.
- Summon Monster VIII: Summons elemental creature to fight for you.
- Wall of Lava: Wall damages foes that try to enter, periodically launches lava at nearby targets.
Level 9
- Fiery Body: You gain various fire-related powers.
- Gate: Connects two planes for travel or summoning.
- Meteor Swarm: Four meteors each deal 6d6 fire damage.
Water
Level 0
- Ray of Frost: Ray deals 1d3 cold damage.
Level 1
- Hydraulic Push: Sudden and powerful wave of water, bull rushes an enemy.
- Obscuring Mist: Fog surrounds you.
- Touch of the Sea: Swim speed becomes 30 ft.
Level 2
- Accelerate Poison: Hastens targeted poison’s onset.
- Elemental Speech: Enables you to speak to elementals and some creatures.
- Elemental Touch: Gain energy damage touch attack.
- Fog Cloud: Fog obscures vision.
- Resist Energy: Ignores first 10 (or more) points of damage per attack from specified energy type.
- Slipstream: Wave boosts creature’s speed.
- Summon Monster II: Summons elemental creature.
Level 3
- Aqueous Orb: Creates rolling sphere of water.
- Draconic Reservoir: Subject can absorb energy damage and enhance melee attacks with it.
- Elemental Aura: Creates an aura of energy around you.
- Hydraulic Torrent: Creates torrent of water that bull rushes any creature in its path.
- Protection From Energy: Absorbs 12 points/level of damage from one kind of energy.
- Sleet Storm: Hampers vision and movement.
- Water Breathing: Subjects can breathe underwater.
Level 4
- Detonate: 1d8/level energy damage to nearby creatures.
- Dragon’s Breath: Gives you a dragon’s breath weapon.
- Elemental Body I: Turns you into a Small elemental.
- Ice Storm: Hail deals 5d6 damage in area 40 ft. across.
- Solid Fog: Blocks vision and slows movement.
- Summon Monster IV: Summons elemental creature to fight for you.
- Wall of Ice: Ice plane creates wall or hemisphere creates dome.
Level 5
- Cloudkill: Kills 3 HD or less; 4–6 HD save or die; 6+ HD take Con damage.
- Cone of Cold: 1d6/level cold damage.
- Elemental Body II: You become a Medium elemental.
- Geyser: Creates a geyser of boiling water.
- Planar Adaptation: Resist harmful effects of a plane.
- Planar Binding, Lesser: Traps elemental creature of 6 HD or less until it performs a task.
- Summon Monster V: Summons elemental creature to fight for you.
Level 6
- Elemental Body III: Turns you into a Large elemental.
- Fluid Form: Gain DR 10/slashing, increases reach 10 ft., and breathe water.
- Freezing Sphere: Freezes water or deals cold damage.
- Planar Binding: As lesser planar binding, but up to 12 HD.
- Summon Monster VI: Summons elemental creature to fight for you.
Level 7
- Control Weather: Changes weather in local area.
- Elemental Body IV: Turns you into a Huge elemental.
- Planar Adaptation, Mass:’’’ As planar adaptation, but affects multiple creatures.
- Summon Monster VII: Summons elemental creature to fight for you.
- Vortex: Creates a whirlpool in water.
Level 8
- Horrid Wilting: Deals 1d6/level damage within 30 ft.
- Planar Binding, Greater:’’’ As lesser planar binding, but up to 18 HD.
- Polar Ray: Ranged touch attack deals 1d6/level cold damage and 1d4 points of Dexterity drain.
- Seamantle: Sheathes you in protective water.
- Summon Monster VIII: Summons elemental creature to fight for you.
Level 9
- Gate: Connects two planes for travel or summoning.
- Tsunami: Wave damages and sweeps up all in its path.
- World Wave: Earth moves you across distances.
Metal
Level 0
- Mending
Level 1
- Gravity Bow ‘‘‘
- Magic Weapon
- Shocking Grasp
Level 2
- defensive shock [UM]
- Elemental Speech: Enables you to speak to elementals and some creatures.
- Elemental Touch: Gain energy damage touch attack.
- Glitterdust
- Make Whole
- Resist Energy: Ignores first 10 (or more) points of damage per attack from specified energy type.
- Shatter
- Silk To Steel ‘‘‘
- Summon Monster II: Summons elemental creature.
Level 3
- Chill metal
- Draconic Reservoir: Subject can absorb energy damage and enhance melee attacks with it.
- Elemental Aura: Creates an aura of energy around you.
- Heat metal
- Keen edge
- Lightning bolt
- Magic weapon (greater)
- Protection From Energy: Absorbs 12 points/level of damage from one kind of energy.
- Versatile weapon ‘‘‘
Level 4
- Detonate: 1d8/level energy damage to nearby creatures.
- Dragon’s Breath: Gives you a dragon’s breath weapon.
- Elemental Body I: Turns you into a Small elemental.
- Malfunction [UM]
- Shout
- Stoneskin
- Summon Monster IV: Summons elemental creature to fight for you.
Level 5
- Elemental Body II: You become a Medium elemental.
- Lightning Arc [UM]
- Major Creation
- Planar Adaptation: Resist harmful effects of a plane.
- Planar Binding, Lesser: Traps elemental creature of 6 HD or less until it performs a task.
- Rapid Repair [UM]
- Rusting Grasp
- Soothe Construct [UM]
- Summon Monster V: Summons elemental creature to fight for you.
- Unbreakable Construct ‘‘‘
Level 6
- Chain Lightning
- Disintegrate
- Elemental Body III: Turns you into a Large elemental.
- Planar Binding: As lesser planar binding, but up to 12 HD.
- Summon Monster VI: Summons elemental creature to fight for you.
- Wall Of Iron
Level 7
- Control Construct ‘‘‘
- Elemental Body IV: Turns you into a Huge elemental.
- Lightning Rod (??) [Um]
- Planar Adaptation, Mass:’’’ As planar adaptation, but affects multiple creatures.
- Statue
- Summon Monster VII: Summons elemental creature to fight for you.
Level 8
- Call Construct [UM]
- Greater Shout
- Iron Body
- Planar Binding, Greater:’’’ As lesser planar binding, but up to 18 HD.
- Stormbolts ‘‘‘
- Summon Monster VIII: Summons elemental creature to fight for you.
Level 9
- Gate: Connects two planes for travel or summoning.
- Meteor Swarm
- Repel Metal Or Stone
- Ride The Lightning
Wood
Level 0
- Light
Level 1
- Alter Winds ‘‘‘
- Animate Rope
- Charm Person
Level 2
- Cat’s Grace
- Elemental Speech: Enables you to speak to elementals and some creatures.
- Elemental Touch: Gain energy damage touch attack.
- Entangle
- Protection From Arrows
- Resist Energy: Ignores first 10 (or more) points of damage per attack from specified energy type.
- Summon Monster II: Summons elemental creature.
- Web
- Whispering Wind
Level 3
- Cloak Of Winds ‘‘‘
- Draconic Reservoir: Subject can absorb energy damage and enhance melee attacks with it.
- Elemental Aura: Creates an aura of energy around you.
- Protection From Energy: Absorbs 12 points/level of damage from one kind of energy.
- Tongues
- Tree Shape
- Wind Wall
Level 4
- Charm Monster
- Detonate: 1d8/level energy damage to nearby creatures.
- Dragon’s Breath: Gives you a dragon’s breath weapon.
- Elemental Body I: Turns you into a Small elemental.
- Hallucinatory Terrain
- Minor Creation
- Plant Growth
- River Of Wind ‘‘‘
- Secure Shelter
- Sirocco ‘‘‘
- Summon Monster IV: Summons elemental creature to fight for you.
Level 5
- Command Plants
- Elemental Body II: You become a Medium elemental.
- Fabricate
- Fickle Winds [Um]
- Mirage Arcana
- Planar Adaptation: Resist harmful effects of a plane.
- Planar Binding, Lesser: Traps elemental creature of 6 HD or less until it performs a task.
- Sending
- Summon Monster V: Summons elemental creature to fight for you.
- Telepathic Bond
Level 6
- Battlemind Link [UM]
- Cat’s Grace (Mass)
- Elemental Body III: Turns you into a Large elemental.
- Planar Binding: As lesser planar binding, but up to 12 HD.
- Summon Monster VI: Summons elemental creature to fight for you.
- Tree Stride
Level 7
- Control Weather
- Elemental Body IV: Turns you into a Huge elemental.
- Liveoak
- Planar Adaptation, Mass:’’’ As planar adaptation, but affects multiple creatures.
- Scouring Winds ‘‘‘
- Summon Monster VII: Summons elemental creature to fight for you.
Level 8
- Charm Monster (Mass)
- Euphoric Tranquility ‘‘‘
- Planar Binding, Greater:’’’ As lesser planar binding, but up to 18 HD.
- Summon Monster VIII: Summons elemental creature to fight for you.
- Transmute Metal To Wood
Level 9
- Control Plants
- Gate: Connects two planes for travel or summoning.
- Refuge
- Winds of Vengeance
Void
Level 0
- Guidance
Level 1
- Gravity Bow
- Keen Senses
- Shield
- True Strike
Level 2
- Continual Flame
- Elemental Speech: Enables you to speak to elementals and some creatures.
- Elemental Touch: Gain energy damage touch attack.
- Haunting Mists
- Invisibility
- Masterwork Transformation
- Resist Energy: Ignores first 10 (or more) points of damage per attack from specified energy type.
- See Invisibility
- Share Memory
- Summon Monster II: Summons elemental creature.
Level 3
- Arcane Sight
- Clairaudience/Clairvoyance
- Dispel Magic
- Draconic Reservoir: Subject can absorb energy damage and enhance melee attacks with it.
- Elemental Aura: Creates an aura of energy around you.
- Nondetection
- Protection From Energy: Absorbs 12 points/level of damage from one kind of energy.
- Seek Thoughts
- Tapestry’s Embrace
- Twilight Knife
Level 4
- Detonate: 1d8/level energy damage to nearby creatures.
- Dragon’s Breath: Gives you a dragon’s breath weapon.
- Elemental Body I: Turns you into a Small elemental.
- Minor Creation
- Moonstruck
- Summon Monster IV: Summons elemental creature to fight for you.
- Wandering Star Motes
Level 5
- Elemental Body II: You become a Medium elemental.
- Fabricate
- Major Creation
- Mind Fog
- Planar Adaptation: Resist harmful effects of a plane.
- Planar Binding, Lesser: Traps elemental creature of 6 HD or less until it performs a task.
- Summon Monster V: Summons elemental creature to fight for you.
- Telepathic Bond
- Teleport
Level 6
- Elemental Body III: Turns you into a Large elemental.
- Greater Dispel Magic
- Legend Lore
- Mage’s Lucubration
- Planar Binding: As lesser planar binding, but up to 12 HD.
- Summon Monster VI: Summons elemental creature to fight for you.
- True Seeing
Level 7
- Elemental Body IV: Turns you into a Huge elemental.
- Greater Teleport
- Planar Adaptation, Mass:’’’ As planar adaptation, but affects multiple creatures.
- Simulacrum
- Summon Monster VII: Summons elemental creature to fight for you.
- Vision
Level 8
- Mind Blank
- Moment Of Prescience
- Orb Of The Void
- Planar Binding, Greater:’’’ As lesser planar binding, but up to 18 HD.
- Summon Monster VIII: Summons elemental creature to fight for you.
- Whirlwind
Level 9
- Foresight
- Gate: Connects two planes for travel or summoning.
- Mage’s Disjunction
- Time Stop