Difference between revisions of "Weapons (D&D equipment)"
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Revision as of 14:33, 27 March 2007
This article is imported from the Hastur wiki. See the import log for details.
Unofficial rules compendium | |
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Weapon | Cost | Damage | Critical | Range Increment | Weight | Type |
Light martial melee weapons | ||||||
Basket hilt | 4 gp | 1d3 | x2 | - | 1 lb | Bludgeoning |
One-handed exotic melee weapons | ||||||
Torch | 25 gp | 1d4 | x2 | 10 ft. | 3 lb | Fire |
One-handed simple ranged weapons | ||||||
Pistol | 250 gp | 2d6 | x3 | 30 ft. | 3 lb | Piercing |
Two-handed simple ranged weapons | ||||||
Arquebus | 400 gp | 2d10 | x3 | 50 ft. | 20 lb | Piercing |
Musket | 350 gp | 2d8 | x3 | 50 ft. | 10 lb | Piercing |
Rifle | 900 gp | 2d8 | x3 | 150 ft. | 15 lb | Piercing |
Bullets and shot (30) | 30 gp | - | - | - | 5 lb | - |
One-handed exotic ranged weapons | ||||||
Grenade | 15 gp | 2d6 | x2 | 10 ft. | 1 lb | Fire |
Masterwork grenade | 150 gp | 4d6 | x2 | 20 ft. | 1 lb | Fire |
Smoke bomb | 7 gp | Smoke | - | 10 ft. | 1 lb | |
Masterwork smoke bomb | 70 gp | Smoke | - | 20 ft. | 1 lb | |
Two-handed exotic ranged weapons | ||||||
Bomb | By weight | By weight | x4 | 10 ft. | Variable | Fire |