Difference between revisions of "Magic Phalanx (Apath)"
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'''Saving Throw | '''Saving Throw | ||
Will negates (harmless, object); | Will negates (harmless, object); | ||
− | '''Spell Resistance yes (harmless, object) | + | '''Spell Resistance |
+ | yes (harmless, object) | ||
You imbue all manufactured armor amd shields carried by allies within range with magic, granting each weapon a +1 enhancement bonus on attack rolls and damage rolls per 5 caster levels (maximum +4). <noinclude>{{OGL}}</noinclude> | You imbue all manufactured armor amd shields carried by allies within range with magic, granting each weapon a +1 enhancement bonus on attack rolls and damage rolls per 5 caster levels (maximum +4). <noinclude>{{OGL}}</noinclude> |
Revision as of 13:34, 21 March 2018
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Unofficial rules compendium | |
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Magic Phalanx
Transmutation;
Level
cleric 7, shaman 8, sorcerer/wizard 8
Casting Time
1 standard action
Components
V, S, DF
Range
long (400 ft. + 40 ft./level)
Targets
armor worn by allies
Duration
1 hour/level
Saving Throw
Will negates (harmless, object);
Spell Resistance
yes (harmless, object)
You imbue all manufactured armor amd shields carried by allies within range with magic, granting each weapon a +1 enhancement bonus on attack rolls and damage rolls per 5 caster levels (maximum +4).
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