Difference between revisions of "Deaf Curse (Apath)"
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You cannot hear and suffer all of the usual penalties for being deafened. You gain Toughness as a bonus feat. | You cannot hear and suffer all of the usual penalties for being deafened. You gain Toughness as a bonus feat. | ||
− | At 5th level, you receive a +3 competence bonus on Perception checks that do not rely upon hearing, and the initiative penalty for being deaf is reduced to | + | At 5th level, you receive a +3 competence bonus on Perception checks that do not rely upon hearing, and the initiative penalty for being deaf is reduced to -2. |
At 10th level, you gain scent and you do not suffer any penalty on initiative checks due to being deaf. | At 10th level, you gain scent and you do not suffer any penalty on initiative checks due to being deaf. |
Revision as of 07:49, 8 August 2016
Unofficial rules compendium | |
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Deaf Doom
Source: PRG:APG
You cannot hear and suffer all of the usual penalties for being deafened. You gain Toughness as a bonus feat.
At 5th level, you receive a +3 competence bonus on Perception checks that do not rely upon hearing, and the initiative penalty for being deaf is reduced to -2.
At 10th level, you gain scent and you do not suffer any penalty on initiative checks due to being deaf.
At 15th level, you gain tremorsense out to a range of 30 feet.
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