Difference between revisions of "Move Plant (Action Powers)"
Jump to navigation
Jump to search
(→Ultimate Shortcut: Spot) |
m (→Ultimate Shortcut: teleport link) |
||
Line 4: | Line 4: | ||
Trigger Action (Finisher) | Trigger Action (Finisher) | ||
− | You can teleport yourself and a number of companions equal to your [[Chi (Action)|Chi]] attribute from one forest location to another. Both the start and end of the teleport must be out of sight of any intelligent creature that is not teleported. You need not know of an empty forest location to teleport to; just specify where you want to go, and the power picks a suitable location close by. The teleport is subtle, even to your companions, who will often be surprised that you arrived so soon. A [[Spot (Action)|Spot]] roll can detect that something odd happened. | + | You can [[Teleport (Action)|teleport]] yourself and a number of companions equal to your [[Chi (Action)|Chi]] attribute from one forest location to another. Both the start and end of the teleport must be out of sight of any intelligent creature that is not teleported. You need not know of an empty forest location to teleport to; just specify where you want to go, and the power picks a suitable location close by. The teleport is subtle, even to your companions, who will often be surprised that you arrived so soon. A [[Spot (Action)|Spot]] roll can detect that something odd happened. |
{{:Teleportdistance (Action)}} | {{:Teleportdistance (Action)}} |
Revision as of 11:10, 14 February 2008
![]() |
Templates for Action |
- Main article: Powers (Action)
Ultimate Shortcut
Trigger Action (Finisher)
You can teleport yourself and a number of companions equal to your Chi attribute from one forest location to another. Both the start and end of the teleport must be out of sight of any intelligent creature that is not teleported. You need not know of an empty forest location to teleport to; just specify where you want to go, and the power picks a suitable location close by. The teleport is subtle, even to your companions, who will often be surprised that you arrived so soon. A Spot roll can detect that something odd happened.