Difference between revisions of "Move Gifts (Action Powers)"
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=== Psychic Duel === | === Psychic Duel === |
Revision as of 16:51, 19 March 2008
Templates for Action |
- Main article: Powers (Action)
Psychic Duel
Limit Break
You can initiate a psychic contact with another character, regardless of distance. You must have a clear mental image of your target. The two of you engage in a single round of combat, as if you were standing next to one another. You can use any powers, equipment, or other features normally. Others can affect either of you normally if they are in your presence, but cannot reach through the psychic link. Once the one round of combat is over, the link goes down and you are each left to your own devices. The target gets a premonition of danger, so no surprise is possible.
This power can be used for other, non-combat purposes such as remote healing, conversation, or even brief trysts.