Difference between revisions of "Dodge Dark (Action Powers)"
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m (Dark Step) |
(Resist Enervation) |
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You step into shadow and [[Teleport (Action)|teleport]] a short distance - no more than your [[Mind (Action)|Mind]] in meters. If done in response to an attack, this adds a +5 bonus to your [[Dodge (Action)|Dodge]] for the shot, but you only teleport at the end of the shot; all attacks in the current shot can still target you in the spot you started out at. You can also trigger a Dark Step on one of your own actions, teleporting either before or after a basic action, but in this case there is no [[Dodge (Action)|Dodge]] bonus. | You step into shadow and [[Teleport (Action)|teleport]] a short distance - no more than your [[Mind (Action)|Mind]] in meters. If done in response to an attack, this adds a +5 bonus to your [[Dodge (Action)|Dodge]] for the shot, but you only teleport at the end of the shot; all attacks in the current shot can still target you in the spot you started out at. You can also trigger a Dark Step on one of your own actions, teleporting either before or after a basic action, but in this case there is no [[Dodge (Action)|Dodge]] bonus. | ||
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+ | === Resist Enervation === | ||
+ | Basic Action | ||
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+ | Add your [[Mind (Action)|Mind]] to your soak attribute against [[Damage Types (Action)#Disruption| Enervation]] damage for the rest of the scene. You are normally assumed to do this at the beginning of each scene, but sometimes you may want to not do it to be more inconspicuous. |
Revision as of 19:48, 27 December 2012
Templates for Action |
- Main article: Dodge (Action Powers)
Dark Step
Trigger Action
You step into shadow and teleport a short distance - no more than your Mind in meters. If done in response to an attack, this adds a +5 bonus to your Dodge for the shot, but you only teleport at the end of the shot; all attacks in the current shot can still target you in the spot you started out at. You can also trigger a Dark Step on one of your own actions, teleporting either before or after a basic action, but in this case there is no Dodge bonus.
Resist Enervation
Basic Action
Add your Mind to your soak attribute against Enervation damage for the rest of the scene. You are normally assumed to do this at the beginning of each scene, but sometimes you may want to not do it to be more inconspicuous.