Difference between revisions of "Ranged weapons (Action)"
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| valign=top | [[Repeating crossbow (Action) | Repeating Crossbow]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top | [[Items_(Action)#Short|Short]]|| valign=top | +3|| valign=top | [[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top | | | valign=top | [[Repeating crossbow (Action) | Repeating Crossbow]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Blacksmith |Blacksmith]]|| valign=top | [[Items_(Action)#Short|Short]]|| valign=top | +3|| valign=top | [[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top | | ||
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− | | valign=top | [[Dueling Pistol (Action) | Dueling Pistol]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Short|Short]]|| valign=top | + | + | | valign=top | [[Dueling Pistol (Action) | Dueling Pistol]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Short|Short]]|| valign=top | +4|| valign=top | [[Damage_Types_(Action)#Impact|Impact]]|| valign=top | [[Items_(Action)#Loud | Loud]], [[Items_(Action)#Reload| Reload]] |
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| valign=top | [[Dragon (Action) | Dragon]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Close | Close]]|| valign=top | +5|| valign=top | [[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Loud | Loud]], [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Scatter| Scatter]] | | valign=top | [[Dragon (Action) | Dragon]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Close | Close]]|| valign=top | +5|| valign=top | [[Damage_Types_(Action)#Piercing|Piercing]]|| valign=top | [[Items_(Action)#Loud | Loud]], [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Scatter| Scatter]] | ||
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| valign=top | [[Musket (Action) | Musket]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Short|Short]]|| valign=top | +6|| valign=top | [[Damage_Types_(Action)#Impact|Impact]]|| valign=top | [[Items_(Action)#Loud | Loud]], [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Stowed|Stowed]] | | valign=top | [[Musket (Action) | Musket]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Short|Short]]|| valign=top | +6|| valign=top | [[Damage_Types_(Action)#Impact|Impact]]|| valign=top | [[Items_(Action)#Loud | Loud]], [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Stowed|Stowed]] | ||
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− | | valign=top | [[Rifled musket (Action) | Rifled Musket]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Long|Long]]|| valign=top | +6|| valign=top | [[Damage_Types_(Action)#Impact|Impact]]|| valign=top | [[Items_(Action)#Loud | Loud]], [[Items_(Action)#Reload| Reload | + | | valign=top | [[Rifled musket (Action) | Rifled Musket]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top | [[Items_(Action)#Long|Long]]|| valign=top | +6|| valign=top | [[Damage_Types_(Action)#Impact|Impact]]|| valign=top | [[Items_(Action)#Loud | Loud]], [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Stowed|Stowed]] |
|- | |- | ||
| valign=top | [[Snuff gun (Action) | Snuff Gun]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Close | Close]]|| valign=top | +3|| valign=top | [[Damage_Types_(Action)#Impact|Impact]]|| valign=top | [[Items_(Action)#Loud | Loud]], [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Slick| Slick]] | | valign=top | [[Snuff gun (Action) | Snuff Gun]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Tiny | Tiny]]|| valign=top | [[Items_(Action)#Clockwork |Clockwork]]|| valign=top |[[Items_(Action)#Close | Close]]|| valign=top | +3|| valign=top | [[Damage_Types_(Action)#Impact|Impact]]|| valign=top | [[Items_(Action)#Loud | Loud]], [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Slick| Slick]] |
Revision as of 16:23, 15 September 2020
Heroic Action Role-Play |
This is a list of ranged weapons for Action, for use with Shoot. Melee weapons with the Throw property can also be used with the Shoot skill, but only when thrown.