Difference between revisions of "Ranged weapons (Action)"
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| valign=top | [[Blowgun (Action) | Blowgun]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Close | Close]]|| valign=top | +0|| valign=top | [[Damage_Types_(Action)#Neurotoxin|Neurotoxin]]|| valign=top | | | valign=top | [[Blowgun (Action) | Blowgun]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Medium | Medium]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Close | Close]]|| valign=top | +0|| valign=top | [[Damage_Types_(Action)#Neurotoxin|Neurotoxin]]|| valign=top | | ||
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− | | valign=top | [[Blowpipe (Action) | Blowpipe]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top | [[Items_(Action)#Short|Short]]|| valign=top | + | + | | valign=top | [[Blowpipe (Action) | Blowpipe]]|| valign=top | 2H|| valign=top | [[Items_(Action)#Large | Large]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top | [[Items_(Action)#Short|Short]]|| valign=top | +1|| valign=top | [[Damage_Types_(Action)#Neurotoxin|Neurotoxin]]|| valign=top | |
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| valign=top | [[Bola (Action) | Bola]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Close | Close]]|| valign=top | +0|| valign=top | [[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#entangle | Entangle]], [[Items_(Action)#Throw| Throw]] | | valign=top | [[Bola (Action) | Bola]]|| valign=top | 1H|| valign=top | [[Items_(Action)#Small | Small]]|| valign=top | [[Items_(Action)#Ancient|Ancient]]|| valign=top |[[Items_(Action)#Close | Close]]|| valign=top | +0|| valign=top | [[Damage_Types_(Action)#Blunt|Blunt]]|| valign=top | [[Items_(Action)#entangle | Entangle]], [[Items_(Action)#Throw| Throw]] |
Revision as of 10:41, 15 November 2019
Heroic Action Role-Play |
This is a list of ranged weapons for Action, for use with Shoot. Melee weapons with the Throw property can also be used with the Shoot skill, but only when thrown.