Difference between revisions of "Ranged weapons (Action)"
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m (Pistol small) |
m (Arquebus +7) |
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Line 47: | Line 47: | ||
|| [[Ball grenade (Action) | Ball Grenade]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +4||| [[Damage_Types_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Area| Area]], [[Items_(Action)#Loud | Loud]] , [[Items_(Action)#One-Shot| One-Shot]], [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Throw| Throw]] | || [[Ball grenade (Action) | Ball Grenade]]||| 1H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +4||| [[Damage_Types_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Area| Area]], [[Items_(Action)#Loud | Loud]] , [[Items_(Action)#One-Shot| One-Shot]], [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Throw| Throw]] | ||
|- | |- | ||
− | || [[Arqebus (Action) | Arqebus]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| + | + | || [[Arqebus (Action) | Arqebus]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Clockwork |Clockwork]]||| [[Items_(Action)#Short | Short]]||| +7||| [[Damage_Types_(Action)#Impact|Impact]]||| [[Items_(Action)#Loud | Loud]] , [[Items_(Action)#Reload| Reload]], [[Items_(Action)#Static| Static]] |
|- | |- | ||
|| [[Cavalry Pistol (Action) | Cavalry Pistol]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +5||| [[Damage_Types_(Action)#Impact|Impact]]||| [[Items_(Action)#Loud | Loud]] , [[Items_(Action)#Reload| Reload]] | || [[Cavalry Pistol (Action) | Cavalry Pistol]]||| 1H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Clockwork |Clockwork]]|||[[Items_(Action)#Close | Close]]||| +5||| [[Damage_Types_(Action)#Impact|Impact]]||| [[Items_(Action)#Loud | Loud]] , [[Items_(Action)#Reload| Reload]] |
Revision as of 22:44, 20 June 2013
Heroic Action Role-Play |
This is a list of ranged weapons for Action, for use with Shoot. Melee weapons with the Throw property can also be used with the Shoot skill, but only when thrown.