Difference between revisions of "Ranged weapons (Action)"
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m (Throw intro) |
m (Naphta Grenade) |
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|| [[Longbow (Action) | Longbow]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]||| [[Items_(Action)#Long|Long]]||| +3||| [[Damage_Types_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Static| Static]] | || [[Longbow (Action) | Longbow]]||| 2H||| [[Items_(Action)#Large | Large]]||| [[Items_(Action)#Ancient|Ancient]]||| [[Items_(Action)#Long|Long]]||| +3||| [[Damage_Types_(Action)#Piercing|Piercing]]||| [[Items_(Action)#Static| Static]] | ||
+ | |- | ||
+ | || [[Naphta Grenade (Action) | Naphta Grenade]]||| 1H||| [[Items_(Action)#Medium| Medium]]||| [[Items_(Action)#Blacksmith|Blacksmith]]|||[[Items_(Action)#Close | Close]]||| +3||| [[Damage_Types_(Action)#Fire|Fire]]||| [[Items_(Action)#Extra_Damage | Armor Defeating]], [[Items_(Action)#One-Shot| One-Shot]], [[Items_(Action)#Saturation|Saturation]], [[Items_(Action)#Throw| Throw]] | ||
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|| [[Shortbow (Action) | Shortbow]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]||| [[Items_(Action)#Short | Short]]||| +2||| [[Damage_Types_(Action)#Piercing|Piercing]]||| | || [[Shortbow (Action) | Shortbow]]||| 2H||| [[Items_(Action)#Medium | Medium]]||| [[Items_(Action)#Ancient|Ancient]]||| [[Items_(Action)#Short | Short]]||| +2||| [[Damage_Types_(Action)#Piercing|Piercing]]||| | ||
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− | |||
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|| [[Sling (Action) | Sling]]||| 2H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]||| [[Items_(Action)#Short | Short]]||| +1||| [[Damage_Types_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Improvised | Improvised]] | || [[Sling (Action) | Sling]]||| 2H||| [[Items_(Action)#Small | Small]]||| [[Items_(Action)#Ancient|Ancient]]||| [[Items_(Action)#Short | Short]]||| +1||| [[Damage_Types_(Action)#Blunt|Blunt]]||| [[Items_(Action)#Improvised | Improvised]] |
Revision as of 09:12, 7 June 2013
Heroic Action Role-Play |
This is a list of ranged weapons for Action, for use with Shoot. Melee weapons with the Throw property can also be used with the Shoot skill, but only when thrown.