Difference between revisions of "Dodge Fire (Action Powers)"
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You can focus when you take [[Damage_Types_(Action)#Fire|Fire]] damage. Whenever you are hit by such an attack or subject to harmful amounts of energy, you can focus. The damage need not be sufficient to cause a [[Hit (Action)|Hit]] or otherwise have an effect on you. | You can focus when you take [[Damage_Types_(Action)#Fire|Fire]] damage. Whenever you are hit by such an attack or subject to harmful amounts of energy, you can focus. The damage need not be sufficient to cause a [[Hit (Action)|Hit]] or otherwise have an effect on you. | ||
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{{:Damage Focus (Action)}} | {{:Damage Focus (Action)}} | ||
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Your block with a burning shield, and anyone striking you risks being burnt. | Your block with a burning shield, and anyone striking you risks being burnt. | ||
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You gain a +3 bonus to [[Dodge (Action)|Dodge]]. If you are missed in [[Melee (Action)|Melee]] while using this power, the attacker takes [[Damage_Types_(Action)#Fire|Fire]] damage equal to your [[Mind (Action)|Mind]] plus his (negative) attack outcome—subtract the margin of failure to your [[Mind (Action)|Mind]] to calculate the damage. Missing by a wide margin means he never got close to your fire shield. | You gain a +3 bonus to [[Dodge (Action)|Dodge]]. If you are missed in [[Melee (Action)|Melee]] while using this power, the attacker takes [[Damage_Types_(Action)#Fire|Fire]] damage equal to your [[Mind (Action)|Mind]] plus his (negative) attack outcome—subtract the margin of failure to your [[Mind (Action)|Mind]] to calculate the damage. Missing by a wide margin means he never got close to your fire shield. | ||
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Trigger Action (Defense) | Trigger Action (Defense) | ||
− | Your body is | + | Your body is aflame, and anyone striking you risks being burnt. |
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Use this power as you are hit in close combat. The attacker takes [[Damage_Types_(Action)#Fire|Fire]] damage equal to your [[Body (Action)|Body]] minus his attack outcome. If you use a Body-enhancing technique along with Flame Skin, the damage you inflict will increase. Does not work against a a weapon with range of reach or that otherwise lets the attacker keep all his vital parts out of range. | Use this power as you are hit in close combat. The attacker takes [[Damage_Types_(Action)#Fire|Fire]] damage equal to your [[Body (Action)|Body]] minus his attack outcome. If you use a Body-enhancing technique along with Flame Skin, the damage you inflict will increase. Does not work against a a weapon with range of reach or that otherwise lets the attacker keep all his vital parts out of range. |
Revision as of 13:18, 14 November 2020
Templates for Action |
- Main article: Dodge (Action Powers)
Fire Focus
Trigger Action (Focus)
You can focus when you take Fire damage. Whenever you are hit by such an attack or subject to harmful amounts of energy, you can focus. The damage need not be sufficient to cause a Hit or otherwise have an effect on you.The damage must come from the environment or from an enemy to let you focus - attacking yourself or having a friend attack does no good. It is ok to set up a situation where you take environmental damage.
Fire Shield
Trigger Action (Defense)
Your block with a burning shield, and anyone striking you risks being burnt. You gain a +3 bonus to Dodge. If you are missed in Melee while using this power, the attacker takes Fire damage equal to your Mind plus his (negative) attack outcome—subtract the margin of failure to your Mind to calculate the damage. Missing by a wide margin means he never got close to your fire shield.
Flame Skin
Trigger Action (Defense)
Your body is aflame, and anyone striking you risks being burnt. Use this power as you are hit in close combat. The attacker takes Fire damage equal to your Body minus his attack outcome. If you use a Body-enhancing technique along with Flame Skin, the damage you inflict will increase. Does not work against a a weapon with range of reach or that otherwise lets the attacker keep all his vital parts out of range.