Difference between revisions of "Spectral Mage (5A)"

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* Bard: Gains inspiration abilities from creature types.
 
* Bard: Gains inspiration abilities from creature types.
  
== Spectrum ==
+
== Spectrum Table ==
Here are some spectra to use.
+
{| class="wikitable"
 +
! Color !! School of Magic !! Condition !! Damage Type !! Creature Type
 +
|-
 +
| Black || Necromancy || Poisoned || Poison || Undead
 +
|-
 +
| Red || Abjuration || Stunned || Acid || Beast
 +
|-
 +
| Orange || Evocation || Blinded || Lightning || Dragon
 +
|-
 +
| Yellow || Conjuration || Paralyzed || Cold || Celestial, Fiend, Fey
 +
|-
 +
| Green || Transmutation || Petrified || Fire || Aberration, Monstrosity
 +
|-
 +
| Cyan || Divination || Frightened || Force || Construct, Elemental
 +
|-
 +
| Blue || Enchantment || Charmed || Psychic || Giant, Humanoid
 +
|-
 +
| White || Illusion || Deafened || Thunder || Ooze, Plant
 +
|}
  
=== 8 Color Spectrum ===
+
== Spectra ==
# Black
 
# Red
 
# Orange
 
# Yellow
 
# Green
 
# Cyan
 
# Blue
 
# White
 
 
 
=== 8 Color Spectrum ===
 
# White
 
# Yellow
 
# Orange
 
# Red
 
# Green
 
# Cyan
 
# Blue
 
# Black
 
 
 
=== 8 Color Spectrum Mk III ===
 
# White
 
# Yellow
 
# Orange
 
# Red
 
# Purple
 
# Blue
 
# Green
 
# Black
 
 
 
== Color - School - Creature Type Table. ==
 
  
 
=== 8 Schools of Magic ===
 
=== 8 Schools of Magic ===
Line 157: Line 145:
 
# Plant
 
# Plant
 
# Undead
 
# Undead
 +
 +
=== 13 damage types ===
 +
#  Acid
 +
#  Bludgeoning
 +
#  Cold
 +
#  Fire
 +
#  Force
 +
#  Lightning
 +
#  Necrotic
 +
#  Piercing
 +
#  Poison
 +
#  Psychic
 +
#  Radiant
 +
#  Slashing
 +
#  Thunder
 +
 +
=== Energy Types ===
 +
#  Acid
 +
#  Cold
 +
#  Fire
 +
#  Force
 +
#  Lightning
 +
#  Necrotic
 +
#  Poison
 +
#  Psychic
 +
#  Radiant
 +
#  Thunder

Latest revision as of 15:44, 14 October 2024

5A5A logo
Starfox's 5th Edition Fan Page

A design proposition from En5ider magazine, the Spectral Mage learns abilities from foes they confront.

Possible triggers, can be combined.

  • Creature type
  • Spells
  • Events
  • Damage type received
  • CR of opponent

Base Class

Basic frame: Cleric. Abilities:

  • Spells
  • Resistances
  • Moves, similar to 4 elements monk (Could be a monk subclass)
  • Abilities specific to each creature type. Subclasses could pick a set of types.

Subclasses

  • Monk similar to 4 elements, unlocks elements from being attacked.
  • Wizard: Learns spells from being attacked.
  • Sorcerer: Learns spells from being attacked.
  • Bard: Gains inspiration abilities from creature types.

Spectrum Table

Color School of Magic Condition Damage Type Creature Type
Black Necromancy Poisoned Poison Undead
Red Abjuration Stunned Acid Beast
Orange Evocation Blinded Lightning Dragon
Yellow Conjuration Paralyzed Cold Celestial, Fiend, Fey
Green Transmutation Petrified Fire Aberration, Monstrosity
Cyan Divination Frightened Force Construct, Elemental
Blue Enchantment Charmed Psychic Giant, Humanoid
White Illusion Deafened Thunder Ooze, Plant

Spectra

8 Schools of Magic

  1. Abjuration
  2. Conjuration
  3. Divination
  4. Enchantment
  5. Evocation
  6. Illusion
  7. Necromancy
  8. Transmutation

10 Colors

  1. White
  2. Pink,
  3. Red
  4. Orange
  5. Yellow
  6. Green
  7. Blue
  8. Purple
  9. Brown
  10. Black

14 Colors

  1. Red
  2. Amber (Red-orange)
  3. Orange
  4. Marigold (Yellow-orange)
  5. Yellow
  6. Lime (Yellow-green)
  7. Green
  8. Turquoise (Green-cyan)
  9. Cyan
  10. Teal (Blue-cyan)
  11. Blue
  12. Purple
  13. Violet
  14. Magenta

14 Colors mk II

  1. White
  2. Yellow
  3. Orange
  4. Red
  5. Green
  6. Turquoise (Green-cyan)
  7. Cyan
  8. Teal (Blue-cyan)
  9. Cyan
  10. Blue
  11. Purple
  12. Brown
  13. Black

13 Monster Types

  1. Aberration
  2. Beast
  3. Celestial
  4. Construct
  5. Dragon
  6. Elemental
  7. Fey
  8. Fiend
  9. Giant
  10. Monstrosity
  11. Ooze
  12. Plant
  13. Undead

4 Monster Types

  1. Beast, Fey, Giant, Monstrosity, Plant
  2. Aberration, Celestial, Fiend, Undead
  3. Construct, Elemental, Ooze
  4. Dragon

8 Creature Types

  1. Aberration, Monstrosity
  2. Beast
  3. Celestial, Fiend, Fey
  4. Construct, Elemental
  5. Dragon
  6. Giant, Humanoid
  7. Ooze, Plant
  8. Undead

14 Creature Types

  1. Aberration
  2. Beast
  3. Celestial
  4. Construct
  5. Dragon
  6. Elemental
  7. Fey
  8. Fiend
  9. Giant
  10. Humanoid
  11. Monstrosity
  12. Ooze
  13. Plant
  14. Undead

13 damage types

  1. Acid
  2. Bludgeoning
  3. Cold
  4. Fire
  5. Force
  6. Lightning
  7. Necrotic
  8. Piercing
  9. Poison
  10. Psychic
  11. Radiant
  12. Slashing
  13. Thunder

Energy Types

  1. Acid
  2. Cold
  3. Fire
  4. Force
  5. Lightning
  6. Necrotic
  7. Poison
  8. Psychic
  9. Radiant
  10. Thunder