Difference between revisions of "War Wizard of Cormyr (D&D balance)"
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+ | {{D&D}} | ||
{| class="wikitable" | {| class="wikitable" | ||
|colspan=2|<br> '''Entry Point''' | |colspan=2|<br> '''Entry Point''' | ||
Line 18: | Line 19: | ||
||One extra good save category ||| +2 | ||One extra good save category ||| +2 | ||
|- | |- | ||
− | ||Each entry in the special section of the class progression table |||+ | + | ||Each entry in the special section of the class progression table |||+7† |
|- | |- | ||
− | ||<br> '''Total''' ||| + | + | ||<br> '''Total''' ||| +1 |
|} | |} | ||
† Double these costs for a three-level prestige class and increase the cost by 50% for a five-level class. | † Double these costs for a three-level prestige class and increase the cost by 50% for a five-level class. |
Latest revision as of 12:22, 24 November 2007
Unofficial rules compendium | |
|
Entry Point | |
Level 7-9 | -1 |
Relative Cost | |
Takes almost all available feats | -2 |
Prerequisites | |
5 ranks of skills | -2 |
Each feat or selective class ability | -3 |
Class Abilities | |
One extra good save category | +2 |
Each entry in the special section of the class progression table | +7† |
Total |
+1 |
† Double these costs for a three-level prestige class and increase the cost by 50% for a five-level class.