Difference between revisions of "Jinxed Curse (Apath)"

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<noinclude>{{Apath}}</noinclude>
 
<noinclude>{{Apath}}</noinclude>
=== Star-Crossed ===
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=== Jinxed ===
'''Source:''' Advanced Options: Oracle’s Curses. Copyright 2010, Super Genius Games. Author: Owen K.C. Stephens.
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'''Publisher
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Legendary Games
  
Since you first began to show signs of being an oracle, fate seems to have been against you. Your status as an oracle has drawn the attention of otherwordly entities, and their attention inadvertently bends providence to make things go against you more often than people without such cosmic notoriety. Whenever you roll a d20, a natural roll of 11 (the die shows an “11”) is treated as a natural roll of 1 and is an automatic failure on an attack roll or saving throw. Also, things determined entirely by chance (randomly selected targets, games of pure luck) are twice as likely to go against you than they would be for a typical person. Add ''[http://www.d20pfsrd.com/magic/all-spells/g/guidance guidance]'' and ''[http://www.d20pfsrd.com/magic/all-spells/u/unwitting-ally unwitting ally]''<sup><sup><sup>APG</sup></sup></sup> to your list of spells known.  
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Everyday luck is against you, but fate protects you for greater things. Whenever you roll a d20, a natural roll of 10 (the die shows a "10") is treated as a natural roll of 1 and is an automatic failure on an attack roll or saving throw. You can still take 10 normally. You can reroll any one d20 roll that you have just made before the results of the roll are revealed. You must take the result of the reroll, even if it’s worse than the original roll. You can use the re-rolls from this curse once per day, plus one additional time per day at level 5 and ever 5 curse levels thereafter. The level 1, 5 and 10 abilities all count against this limitation.
  
At 5th level, add ''[http://www.d20pfsrd.com/magic/all-spells/s/saving-finale saving finale]''<sup><sup><sup>APG</sup></sup></sup> and ''[http://www.d20pfsrd.com/magic/all-spells/t/timely-inspiration timely inspiration]''<sup><sup><sup>APG</sup></sup></sup> to your list of spells known.  
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At 5th level, an immediate action, you can allow a creature within 30 feet to re-roll any one d20 roll that it has just made before the results of the roll are revealed. The creature takes the result of the reroll only if it’s better than the original roll. Once a creature has benefited from your fortune, it cannot benefit again for 1 day.
  
At 10th level, add ''[http://www.d20pfsrd.com/magic/all-spells/c/contact-other-plane contact other plane]'' to your list of spells known.  
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At 10th level, as an immediate action, you can force a creature within 30 feet to re-roll any one d20 roll that it has just made before the results of the roll are revealed. The creature take the result of the re-roll only if it’s worse than the original roll.
  
At 15th level, add ''[http://www.d20pfsrd.com/magic/all-spells/b/brilliant-inspiration brilliant inspiration]'' to your list of spells known as a 7th-level spell.
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At 15th level, you can use the level 5 ability at will, it no longer counts against the daily limit. You can still only affect a particular creature once per day.
 
<noinclude>{{OGL}}</noinclude>
 
<noinclude>{{OGL}}</noinclude>

Latest revision as of 08:19, 11 April 2017

ApathApath Logo
Unofficial rules compendium

Jinxed

Publisher Legendary Games

Everyday luck is against you, but fate protects you for greater things. Whenever you roll a d20, a natural roll of 10 (the die shows a "10") is treated as a natural roll of 1 and is an automatic failure on an attack roll or saving throw. You can still take 10 normally. You can reroll any one d20 roll that you have just made before the results of the roll are revealed. You must take the result of the reroll, even if it’s worse than the original roll. You can use the re-rolls from this curse once per day, plus one additional time per day at level 5 and ever 5 curse levels thereafter. The level 1, 5 and 10 abilities all count against this limitation.

At 5th level, an immediate action, you can allow a creature within 30 feet to re-roll any one d20 roll that it has just made before the results of the roll are revealed. The creature takes the result of the reroll only if it’s better than the original roll. Once a creature has benefited from your fortune, it cannot benefit again for 1 day.

At 10th level, as an immediate action, you can force a creature within 30 feet to re-roll any one d20 roll that it has just made before the results of the roll are revealed. The creature take the result of the re-roll only if it’s worse than the original roll.

At 15th level, you can use the level 5 ability at will, it no longer counts against the daily limit. You can still only affect a particular creature once per day.

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