Difference between revisions of "Deja Vu (Apath)"
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<noinclude>{{Apath}}</noinclude> | <noinclude>{{Apath}}</noinclude> | ||
=== Deja Vu === | === Deja Vu === | ||
− | + | ''Work in progress <br> | |
Divination <br> | Divination <br> | ||
'''Level''': | '''Level''': | ||
[http://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-lists---bard bard] 3, | [http://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-lists---bard bard] 3, | ||
− | + | [http://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-lists---cleric cleric/oracle] 3, | |
− | [http://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-lists---cleric cleric/oracle] | ||
− | |||
[http://www.d20pfsrd.com/magic/spell-lists-and-domains/medium medium] 2, | [http://www.d20pfsrd.com/magic/spell-lists-and-domains/medium medium] 2, | ||
− | |||
[http://www.d20pfsrd.com/magic/spell-lists-and-domains/psychic psychic] 3, | [http://www.d20pfsrd.com/magic/spell-lists-and-domains/psychic psychic] 3, | ||
− | [http://www.d20pfsrd.com/magic/spell-lists-and-domains/shaman shaman | + | [http://www.d20pfsrd.com/magic/spell-lists-and-domains/shaman shaman] 3, |
− | |||
− | |||
[http://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-list---witch witch] 3 <br> | [http://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-list---witch witch] 3 <br> | ||
'''Components''': V, S <br> | '''Components''': V, S <br> | ||
'''Casting Time''': immediate action <br> | '''Casting Time''': immediate action <br> | ||
'''Range''': close (25 ft. + 5 ft./ 2 caster levels) <br> | '''Range''': close (25 ft. + 5 ft./ 2 caster levels) <br> | ||
− | '''Target''': one creature <br> | + | '''Target''': one intelligent creature <br> |
'''Duration''': instantaneous <br> | '''Duration''': instantaneous <br> | ||
'''Saving Throw''': Will negates<br> | '''Saving Throw''': Will negates<br> | ||
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''Creatures near the target are gripped by a feeling of deja vu, seeing the immediate result of their actions and become able to choose to act differently. | ''Creatures near the target are gripped by a feeling of deja vu, seeing the immediate result of their actions and become able to choose to act differently. | ||
− | Cast this spell at the end of the turn of a creature within range. What happened on that creature's turn only happened in one possible future. By casting this spell, you | + | Cast this spell at the end of the turn of a creature within range. What happened on that creature's turn only happened in one possible future. By casting this spell, you send a message back in time to the beginning of the target's turn, giving the target awareness of the result of their actions, and the option to act differently. |
− | All events that happened during the target's turn are rewound; spells are not cast, resources are not spent, damage is not taken. The target creature gets to take its turn again, but can choose to take entirely different actions. Regardless of if actions are the same or different, all dice are rolled again | + | All events that happened during the target's turn are rewound; spells are not cast, resources are not spent, damage is not taken, effects didn't happen. The target creature gets to take its turn again, but can choose to take entirely different actions. Regardless of if actions are the same or different, all dice are rolled again, as the target cannot help but make minor changes in its actions. |
+ | |||
+ | A creature of zero Intelligence will always take the same actions again and thus cannot be affected by this spell. | ||
<noinclude>{{OGL}}</noinclude> | <noinclude>{{OGL}}</noinclude> |
Latest revision as of 22:43, 22 May 2017
Unofficial rules compendium | |
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Deja Vu
Work in progress
Divination
Level:
bard 3,
cleric/oracle 3,
medium 2,
psychic 3,
shaman 3,
witch 3
Components: V, S
Casting Time: immediate action
Range: close (25 ft. + 5 ft./ 2 caster levels)
Target: one intelligent creature
Duration: instantaneous
Saving Throw: Will negates
Spell Resistance: yes
Creatures near the target are gripped by a feeling of deja vu, seeing the immediate result of their actions and become able to choose to act differently.
Cast this spell at the end of the turn of a creature within range. What happened on that creature's turn only happened in one possible future. By casting this spell, you send a message back in time to the beginning of the target's turn, giving the target awareness of the result of their actions, and the option to act differently.
All events that happened during the target's turn are rewound; spells are not cast, resources are not spent, damage is not taken, effects didn't happen. The target creature gets to take its turn again, but can choose to take entirely different actions. Regardless of if actions are the same or different, all dice are rolled again, as the target cannot help but make minor changes in its actions.
A creature of zero Intelligence will always take the same actions again and thus cannot be affected by this spell.
The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text. |