Difference between revisions of "Imbue Order (Action Powers)"

From Action
Jump to navigation Jump to search
 
(24 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
  
=== Beak of the Crane ===
+
=== Hug of the Bear ===
Basic Action
+
Limit Break
  
With a successful [[Melee (Action)|Melee]] attack you may place an opponent in a hold that prevents him from moving away from you, be force moved, or attack anyone but you. The hold breaks if you lose shots as a result of a stunt or attack.
+
Do a [[Imbue_(Action_Powers_Technique)#Clinch|Clinch]] maneuver. If successful, the clinch prevents your target from taking any action except trying to break free.
 +
The only action your victim may take when his shot comes up is a [[Dodge (Action)|Dodge]] check against your [[Melee (Action)|Melee]]; on a success the hold is broken.
  
=== Crane Stance ===
+
=== Paw of the Bear ===
Stance
+
Basic Action
  
You may substitute your [[Mind (Action)|Mind]] for your [[Body (Action)|Body]] when calculating the damage of [[Melee (Action)|Melee]] attacks.
+
Do a [[Imbue_(Action_Powers_Technique)#Clinch|Clinch]] maneuver. If successful, the clinch prevents your target from taking an action against anyone but you.
  
=== Roar of the Lion ===
+
=== Sonic Strike ===
Trigger Action (Combo)
+
Inherent
  
You manifest your power in a stunning and terrifying yell, shocking your foe and breaking his nerve. Use this ability just before making a [[Melee (Action)|Melee]] attack. You can immediately perform an extra Basic Action using your [[Impress (Action)|Impress]].
+
You can make melee attacks that do [[Body (Action)|Body]] +4 [[Damage_Types_(Action)#Sonic| Sonic]] damage, soaked by [[Body (Action)|Body]].
 +
It does +3 additional damage against hard, inanimate objects, +5 against those of a crystalline structure such as rocks or glass. Most nearby windows will shatter gratifyingly.
  
=== Talon of the Crane ===
+
=== The Bell Tolls ===
Limit Break
+
Basic Action
 
 
With a successful [[Melee (Action)|Melee]] attack you may place an opponent in a hold. While grabbing a victim this way you get a +3 bonus to [[Dodge (Action)|Dodge]]. The only action your victim may make while held is a [[Dodge (Action)|Dodge]] check against your [[Melee (Action)|Melee]]; on a success the hold is broken. If you take a Basic Action or Limit Break directed at anyone but the victim, the hold is broken. It is also broken if you lose shots for any reason.
 
  
===Thunder Fist ===
+
Make a [[Melee (Action)|Melee]] attack that is clearly telegraphed but of great power. Unless the target uses an [[Actions_(Action)#Trigger_Action_.28Defense.29|Active Defense]] to defend against this attack, you get a +3 bonus to this attack.
{{Template:Touch (Action Powers)}}
 
  
Thunder Fist does [[Damage_Types_(Action)#Sonic| Sonic]] damage.
+
===Thunder Touch===
 +
{{Template:Touch (Action Powers)}}
 +
Sonic Blast does [[Damage Types (Action)#Energy| energy/sonic damage]] soaked by [[Body (Action)|Body]]. It does +3 additional damage against hard, inanimate objects, +5 against those of a crystalline structure such as rocks or glass. Most nearby windows will shatter gratifyingly.

Latest revision as of 09:09, 29 March 2023

ActionT4 logo
Templates for Action
Main article: Powers (Action)

Hug of the Bear

Limit Break

Do a Clinch maneuver. If successful, the clinch prevents your target from taking any action except trying to break free. The only action your victim may take when his shot comes up is a Dodge check against your Melee; on a success the hold is broken.

Paw of the Bear

Basic Action

Do a Clinch maneuver. If successful, the clinch prevents your target from taking an action against anyone but you.

Sonic Strike

Inherent

You can make melee attacks that do Body +4 Sonic damage, soaked by Body. It does +3 additional damage against hard, inanimate objects, +5 against those of a crystalline structure such as rocks or glass. Most nearby windows will shatter gratifyingly.

The Bell Tolls

Basic Action

Make a Melee attack that is clearly telegraphed but of great power. Unless the target uses an Active Defense to defend against this attack, you get a +3 bonus to this attack.

Thunder Touch

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2. Sonic Blast does energy/sonic damage soaked by Body. It does +3 additional damage against hard, inanimate objects, +5 against those of a crystalline structure such as rocks or glass. Most nearby windows will shatter gratifyingly.