Difference between revisions of "Dodge Fire (Action Powers)"

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<noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude>
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===Fox's Retreat===
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[[Action (Action)#Trigger_Action | Trigger Action]] (Defense)
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When Attacked, add +3 to your [[Dodge (Action)|Dodge]] for the current shot.
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You can also take a normal move, but may not move closer to the attacker.
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You are moving after the attack, so you do not get the benefit of any cover you move into.
  
 
=== Fire Focus ===
 
=== Fire Focus ===
Trigger Action (Focus)
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Focus
 
 
You can focus when you take [[Damage_Types_(Action)#Fire|Fire]] damage. Whenever you are hit by such an attack or subject to harmful amounts of energy, you can focus. The damage need not be sufficient to cause a [[Hit (Action)|Hit]] or otherwise have an effect on you.
 
  
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You can focus when you take [[Damage_Types_(Action)#Fire|Fire]] damage. Whenever you are hit by such an attack or subject to harmful amounts of energy, you can focus. The attack need not hit, cause a [[Hit (Action)|Hit]], or otherwise have an effect on you.
 
{{:Damage Focus (Action)}}
 
{{:Damage Focus (Action)}}
  
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Trigger Action (Defense)
 
Trigger Action (Defense)
  
Your block with a burning shield, and anyone striking you risks being burnt.   
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''Your block with a burning shield, and anyone striking you risks being burnt.   
 
 
 
You gain a +3 bonus to [[Dodge (Action)|Dodge]]. If you are missed in [[Melee (Action)|Melee]] while using this power, the attacker takes [[Damage_Types_(Action)#Fire|Fire]] damage equal to your [[Mind (Action)|Mind]] plus his (negative) attack outcome—subtract the margin of failure to your [[Mind (Action)|Mind]] to calculate the damage. Missing by a wide margin means he never got close to your fire shield.
 
You gain a +3 bonus to [[Dodge (Action)|Dodge]]. If you are missed in [[Melee (Action)|Melee]] while using this power, the attacker takes [[Damage_Types_(Action)#Fire|Fire]] damage equal to your [[Mind (Action)|Mind]] plus his (negative) attack outcome—subtract the margin of failure to your [[Mind (Action)|Mind]] to calculate the damage. Missing by a wide margin means he never got close to your fire shield.
  
 
===Flame Skin===
 
===Flame Skin===
Trigger Action (Defense)
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Stance
 
 
Your body is hard aflame, and anyone striking you risks being burnt. 
 
  
Use this power as you are hit in close combat. The attacker takes [[Damage_Types_(Action)#Fire|Fire]] damage equal to your [[Body (Action)|Body]] minus his attack outcome. If you use a Body-enhancing technique along with Flame Skin, the damage you inflict will increase. Does not work against a a weapon with range of reach or that otherwise lets the attacker keep all his vital parts out of range.
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An adjacent attacker that hits you takes [[Damage_Types_(Action)#Fire|Fire]] damage equal to your [[Body (Action)|Body]] minus his attack outcome. If you use a Body-enhancing technique along with Flame Skin, the damage you inflict will increase. Does not work against a weapon with range of reach or that otherwise lets the attacker keep all his vital parts out of range.

Latest revision as of 09:12, 10 August 2023

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Templates for Action
Main article: Dodge (Action Powers)

Fox's Retreat

Trigger Action (Defense)

When Attacked, add +3 to your Dodge for the current shot. You can also take a normal move, but may not move closer to the attacker. You are moving after the attack, so you do not get the benefit of any cover you move into.

Fire Focus

Focus

You can focus when you take Fire damage. Whenever you are hit by such an attack or subject to harmful amounts of energy, you can focus. The attack need not hit, cause a Hit, or otherwise have an effect on you.The damage must come from the environment or from an enemy to let you focus - attacking yourself or having a friend attack does no good. It is ok to set up a situation where you take environmental damage.

Fire Shield

Trigger Action (Defense)

Your block with a burning shield, and anyone striking you risks being burnt. You gain a +3 bonus to Dodge. If you are missed in Melee while using this power, the attacker takes Fire damage equal to your Mind plus his (negative) attack outcome—subtract the margin of failure to your Mind to calculate the damage. Missing by a wide margin means he never got close to your fire shield.

Flame Skin

Stance

An adjacent attacker that hits you takes Fire damage equal to your Body minus his attack outcome. If you use a Body-enhancing technique along with Flame Skin, the damage you inflict will increase. Does not work against a weapon with range of reach or that otherwise lets the attacker keep all his vital parts out of range.