Difference between revisions of "Dodge Fire (Action Powers)"

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===Fox's Retreat===
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[[Action (Action)#Trigger_Action | Trigger Action]] (Defense)
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When Attacked, add +3 to your [[Dodge (Action)|Dodge]] for the current shot.
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You can also take a normal move, but may not move closer to the attacker.
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You are moving after the attack, so you do not get the benefit of any cover you move into.
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=== Fire Focus ===
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Focus
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You can focus when you take [[Damage_Types_(Action)#Fire|Fire]] damage. Whenever you are hit by such an attack or subject to harmful amounts of energy, you can focus. The attack need not hit, cause a [[Hit (Action)|Hit]], or otherwise have an effect on you.
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{{:Damage Focus (Action)}}
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=== Fire Shield ===
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Trigger Action (Defense)
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''Your block with a burning shield, and anyone striking you risks being burnt. 
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You gain a +3 bonus to [[Dodge (Action)|Dodge]]. If you are missed in [[Melee (Action)|Melee]] while using this power, the attacker takes [[Damage_Types_(Action)#Fire|Fire]] damage equal to your [[Mind (Action)|Mind]] plus his (negative) attack outcome—subtract the margin of failure to your [[Mind (Action)|Mind]] to calculate the damage. Missing by a wide margin means he never got close to your fire shield.
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===Flame Skin===
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Stance
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An adjacent attacker that hits you takes [[Damage_Types_(Action)#Fire|Fire]] damage equal to your [[Body (Action)|Body]] minus his attack outcome. If you use a Body-enhancing technique along with Flame Skin, the damage you inflict will increase. Does not work against a weapon with range of reach or that otherwise lets the attacker keep all his vital parts out of range.

Latest revision as of 09:12, 10 August 2023

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Templates for Action
Main article: Dodge (Action Powers)

Fox's Retreat

Trigger Action (Defense)

When Attacked, add +3 to your Dodge for the current shot. You can also take a normal move, but may not move closer to the attacker. You are moving after the attack, so you do not get the benefit of any cover you move into.

Fire Focus

Focus

You can focus when you take Fire damage. Whenever you are hit by such an attack or subject to harmful amounts of energy, you can focus. The attack need not hit, cause a Hit, or otherwise have an effect on you.The damage must come from the environment or from an enemy to let you focus - attacking yourself or having a friend attack does no good. It is ok to set up a situation where you take environmental damage.

Fire Shield

Trigger Action (Defense)

Your block with a burning shield, and anyone striking you risks being burnt. You gain a +3 bonus to Dodge. If you are missed in Melee while using this power, the attacker takes Fire damage equal to your Mind plus his (negative) attack outcome—subtract the margin of failure to your Mind to calculate the damage. Missing by a wide margin means he never got close to your fire shield.

Flame Skin

Stance

An adjacent attacker that hits you takes Fire damage equal to your Body minus his attack outcome. If you use a Body-enhancing technique along with Flame Skin, the damage you inflict will increase. Does not work against a weapon with range of reach or that otherwise lets the attacker keep all his vital parts out of range.