Difference between revisions of "Animates (Action)"
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m (→Fire Animate: mutation) |
m (→Fire Animate: format) |
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|valign=top"|'''Impress''': 13||| | |valign=top"|'''Impress''': 13||| | ||
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− | |valign=top"|'''Melee''': 13|||[[Fire_(Action_Powers_Form)#Flame_Strike|Flame Strike]] ([[Gifts_(Action_Powers_Form)#Mutation|Mutation) +4/12 | + | |valign=top"|'''Melee''': 13|||[[Fire_(Action_Powers_Form)#Flame_Strike|Flame Strike]] ([[Gifts_(Action_Powers_Form)#Mutation|Mutation]]) +4/12 |
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Revision as of 11:41, 14 June 2010
Heroic Action Role-Play |
Animates are elemental creatures, supernatural being composed of a single substance and linked to a single Form. Also called elementals, they manifest their Form both physically and psychologically. Animates are not intelligent as Folk understand intelligence; they are more like animals, driven by instincts and urges. Animates often take the shape of animals and their behavior is often similar to that of the animals they resemble.
Fire Animate
Body: 8 | Toughness: 8 |
Mind: 8 | |
Reflexes: 10 | |
Dodge: 13 | |
Impress: 13 | |
Melee: 13 | Flame Strike (Mutation) +4/12 |