Difference between revisions of "Dodge Electricity (Action Powers)"

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Use this when an attack would succeed against you.  
 
Use this when an attack would succeed against you.  
 
You gain a +3 bonus to [[Dodge (Action)|Dodge]]. If you are hit in [[Melee (Action)|Melee]] while using this power, the attacker takes [[Damage_Types_(Action)#Electricity|Electricity]] damage equal to your [[Mind (Action)|Body]] minus his attack outcome.
 
You gain a +3 bonus to [[Dodge (Action)|Dodge]]. If you are hit in [[Melee (Action)|Melee]] while using this power, the attacker takes [[Damage_Types_(Action)#Electricity|Electricity]] damage equal to your [[Mind (Action)|Body]] minus his attack outcome.
 +
An opponent using a metal weapon does not gain the benefit of armor against this damage, and must use his [[Body (Action)|Body]] instead of [[Toughness (Action)|Toughness]] to soak this damage.

Latest revision as of 08:44, 10 August 2023

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Main article: Dodge (Action Powers)

Electric Aura

Stance

Your body is electrified, and anyone striking you risks being electrocuted.

If you are hit in Melee while using this power, the attacker takes Electricity damage equal to your Mind minus his attack outcome.

Electric Jolt

Trigger Action

When you are hit by an attack causing electricity damage, you can take any one action that would normally be an Basic Action.

Shocking Shield

Trigger Action (Defense)

Your create a shield of arc lightning to block attacks with. Use this when an attack would succeed against you. You gain a +3 bonus to Dodge. If you are hit in Melee while using this power, the attacker takes Electricity damage equal to your Body minus his attack outcome. An opponent using a metal weapon does not gain the benefit of armor against this damage, and must use his Body instead of Toughness to soak this damage.