Difference between revisions of "Imbue Order (Action Powers)"

From Action
Jump to navigation Jump to search
m (Sonic Strike)
 
(2 intermediate revisions by the same user not shown)
Line 4: Line 4:
 
Limit Break
 
Limit Break
  
Do a [[Imbue_(Action_Powers_Technique)#Clinch|Clinch]] maneuver. If successful, the clinch prevents your target from taking an action against anyone anyone but you.
+
Do a [[Imbue_(Action_Powers_Technique)#Clinch|Clinch]] maneuver. If successful, the clinch prevents your target from taking any action except trying to break free.
 
The only action your victim may take when his shot comes up is a [[Dodge (Action)|Dodge]] check against your [[Melee (Action)|Melee]]; on a success the hold is broken.
 
The only action your victim may take when his shot comes up is a [[Dodge (Action)|Dodge]] check against your [[Melee (Action)|Melee]]; on a success the hold is broken.
  
Line 21: Line 21:
 
Basic Action
 
Basic Action
  
Make a [[Melee (Action)|Melee]] attack that is slow but of great power. Unless the target uses an [[Actions_(Action)#Trigger_Action_.28Defense.29|Active Defense]] to defend against this attack, you get a +3 bonus to this attack.
+
Make a [[Melee (Action)|Melee]] attack that is clearly telegraphed but of great power. Unless the target uses an [[Actions_(Action)#Trigger_Action_.28Defense.29|Active Defense]] to defend against this attack, you get a +3 bonus to this attack.
  
 
===Thunder Touch===
 
===Thunder Touch===
{{Template:Touch (Action Powers)}}
+
{{Template:Touch (Action Powers)}}  
 
 
Thunder Touch does [[Damage Types (Action)#Sonic| Sonic]] damage.
 
 
Sonic Blast does [[Damage Types (Action)#Energy| energy/sonic damage]] soaked by [[Body (Action)|Body]]. It does +3 additional damage against hard, inanimate objects, +5 against those of a crystalline structure such as rocks or glass. Most nearby windows will shatter gratifyingly.
 
Sonic Blast does [[Damage Types (Action)#Energy| energy/sonic damage]] soaked by [[Body (Action)|Body]]. It does +3 additional damage against hard, inanimate objects, +5 against those of a crystalline structure such as rocks or glass. Most nearby windows will shatter gratifyingly.

Latest revision as of 09:09, 29 March 2023

ActionT4 logo
Templates for Action
Main article: Powers (Action)

Hug of the Bear

Limit Break

Do a Clinch maneuver. If successful, the clinch prevents your target from taking any action except trying to break free. The only action your victim may take when his shot comes up is a Dodge check against your Melee; on a success the hold is broken.

Paw of the Bear

Basic Action

Do a Clinch maneuver. If successful, the clinch prevents your target from taking an action against anyone but you.

Sonic Strike

Inherent

You can make melee attacks that do Body +4 Sonic damage, soaked by Body. It does +3 additional damage against hard, inanimate objects, +5 against those of a crystalline structure such as rocks or glass. Most nearby windows will shatter gratifyingly.

The Bell Tolls

Basic Action

Make a Melee attack that is clearly telegraphed but of great power. Unless the target uses an Active Defense to defend against this attack, you get a +3 bonus to this attack.

Thunder Touch

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2. Sonic Blast does energy/sonic damage soaked by Body. It does +3 additional damage against hard, inanimate objects, +5 against those of a crystalline structure such as rocks or glass. Most nearby windows will shatter gratifyingly.