Difference between revisions of "Rakasta (Greyhawk)"
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== Traits == | == Traits == | ||
+ | === Make-Neko === | ||
+ | You may not bring luck to yourself, but you do bring luck to others. When an ally is surprised and you are not, you can alert them as an immediate action, making sure they are not surprised either. | ||
+ | |||
=== Neko-do === | === Neko-do === | ||
You can use Nekode to devastating effect, gaining proficiency with these weapons. Nekode are artifical claws worn on the hands. In combat they function as gauntlets, but do slashing damage. When you use nekode, you gain a +1 trait bonus to damage and a +2 trait bonus to Climb checks. | You can use Nekode to devastating effect, gaining proficiency with these weapons. Nekode are artifical claws worn on the hands. In combat they function as gauntlets, but do slashing damage. When you use nekode, you gain a +1 trait bonus to damage and a +2 trait bonus to Climb checks. |
Revision as of 12:44, 8 August 2012
Originally from BMCI,, Rakasta were catlike humanoids from a japanese setting - and still are. They use the rules for Pathfinder Catfolk.
Rakasta or Neko are found at all levels of society. They do well as archers, light troops, hunters, bandits, entertainers, and as servants. The neko ninja are justly infamous.
Traits
Make-Neko
You may not bring luck to yourself, but you do bring luck to others. When an ally is surprised and you are not, you can alert them as an immediate action, making sure they are not surprised either.
Neko-do
You can use Nekode to devastating effect, gaining proficiency with these weapons. Nekode are artifical claws worn on the hands. In combat they function as gauntlets, but do slashing damage. When you use nekode, you gain a +1 trait bonus to damage and a +2 trait bonus to Climb checks.
Karumijutsu
Acrobatics is a class skill for you, and you gain a +1 trait bonus on Acrobatics checks. When using the Acrobatics skill to jump, you take only a +2 DC increase per foot you leap upwards, rather than the normal +4.
Slit Eyes
Perception is a class skill for you. When an enemy tries to move and remain hidden from you, you gain a +4 trait bonus to Perception to spot them.
Whiskers
You gain blindsense with a range of 5 ft.