Difference between revisions of "Wenta (Greyhawk Action)"
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− | <noinclude>{{greyhawk gods action}} | + | <noinclude>{{greyhawk gods action}}</noinclude> |
− | + | [[Wenta (Greyhawk Action)| Wenta]] is the [[Oerdian (Greyhawk Action)|Oerdian]] wind goddess of autumn and west wind, and watches over harvests and festivities. She is also the patron of winting and brewing. She is an ascended mortal sponsored by [[Sehanine (Greyhawk Action)|Sehanine]]. | |
+ | |||
+ | Wenta (WEN-tah) is a middle-aged Oeridian wind | ||
+ | god. She always appears as a buxom, rosy-cheeked | ||
+ | woman with straw in her hair and a large mug of beer | ||
+ | (her holy symbol). She has no permanent ties to any | ||
+ | one being, preferring to go where her heart takes her, | ||
+ | and as such has been linked to many deities. The | ||
+ | week of Brewfest is a holy time for her, although she | ||
+ | prefers that people spend it cavorting and drinking | ||
+ | rather than praying. She dislikes only her brother Telchur, seeing him as the black sheep always on her heels. | ||
+ | |||
+ | ''The cool winds of autumn are Wenta's sign that it is time to reap. Winter's cold can be delayed with the warmth of ale and beer, and brewing deserves as much care as you would give your lover. A day of hard work in autumn is repaid with pleasantly cool nights, good | ||
+ | friends, and plenty of good drink to loosen your tongue and quicken your heart.'' | ||
+ | |||
+ | Wenta's clerics are friendly, outgoing, and unafraid | ||
+ | to talk to strangers. Their time of prayer is a brief | ||
+ | interval before sundown. They organize gatherings, | ||
+ | particularly those involving alcohol, and direct harvest | ||
+ | procedures so that work is shared fairly by all | ||
+ | and finished early. Many work as brewmasters and | ||
+ | travel to other parts of the world to enjoy the weather | ||
+ | and local spirits. They adventure to meet new people | ||
+ | and spend time with friends, or because they agreed | ||
+ | to do so while intoxicated. Their holy water is actually | ||
+ | blessed ale or beer. | ||
+ | |||
+ | '''Alignment''': Chaotic Good. | ||
+ | |||
+ | '''Weapon''': Club. | ||
− | [[ | + | '''Symbol: |
+ | Mug of beer. | ||
+ | |||
+ | === Pathfinder Domains === | ||
+ | Chaos, | ||
+ | Charm, | ||
+ | Good, | ||
+ | Plant, | ||
+ | Weather (Seasons). | ||
+ | |||
+ | === Pathfinder Traits === | ||
+ | * [[Religious_Traits_(Greyhawk)#Autumn.27s_Bounty|Autumn's Bounty]] | ||
+ | * [[Religious_Traits_(Greyhawk)#Hero_of_the_Hall|Hero of the Hall]] | ||
+ | |||
+ | === Action Domains === | ||
+ | [[Flux (Action Powers Form) | Flux]], | ||
+ | [[Life (Action Powers Form) | Life]], | ||
+ | [[Plant (Action Powers Form) | Plant]], | ||
+ | [[Spiritual (Action Powers Form) | Spiritual]], | ||
+ | [[Water (Action Powers Form) | Water]]. |
Latest revision as of 15:41, 14 December 2022
Greyhawk Action! |
Wenta is the Oerdian wind goddess of autumn and west wind, and watches over harvests and festivities. She is also the patron of winting and brewing. She is an ascended mortal sponsored by Sehanine.
Wenta (WEN-tah) is a middle-aged Oeridian wind god. She always appears as a buxom, rosy-cheeked woman with straw in her hair and a large mug of beer (her holy symbol). She has no permanent ties to any one being, preferring to go where her heart takes her, and as such has been linked to many deities. The week of Brewfest is a holy time for her, although she prefers that people spend it cavorting and drinking rather than praying. She dislikes only her brother Telchur, seeing him as the black sheep always on her heels.
The cool winds of autumn are Wenta's sign that it is time to reap. Winter's cold can be delayed with the warmth of ale and beer, and brewing deserves as much care as you would give your lover. A day of hard work in autumn is repaid with pleasantly cool nights, good friends, and plenty of good drink to loosen your tongue and quicken your heart.
Wenta's clerics are friendly, outgoing, and unafraid to talk to strangers. Their time of prayer is a brief interval before sundown. They organize gatherings, particularly those involving alcohol, and direct harvest procedures so that work is shared fairly by all and finished early. Many work as brewmasters and travel to other parts of the world to enjoy the weather and local spirits. They adventure to meet new people and spend time with friends, or because they agreed to do so while intoxicated. Their holy water is actually blessed ale or beer.
Alignment: Chaotic Good.
Weapon: Club.
Symbol: Mug of beer.
Pathfinder Domains
Chaos, Charm, Good, Plant, Weather (Seasons).