Difference between revisions of "Skull & Shackles"

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[[Skull and Shackles]] is a pirate Adventure Path by Pazio. The local campaign is set in the [[Greyhawk|World of Greyhawk]].  
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[[Skull & Shackles]] is a pirate Adventure Path by Pazio. The local campaign is set in the [[Greyhawk|World of Greyhawk]].  
  
 
== Background ==
 
== Background ==
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See the [[#External links|external links]] for the official campaign guide, including campaign-specific traits. The campaign is run in [[Greyhawk]], in the island chain just south of the main map. The traditional inhabitants of this area are Suel colonists, with a recent influx of people of the Common culture. Olman and Tuov humans make up a colorful native background, along with lizard folk and many and varied unusual species. Under-water folk might get mixed up in the action but are not allowed as player characters, at least not initially.
 
See the [[#External links|external links]] for the official campaign guide, including campaign-specific traits. The campaign is run in [[Greyhawk]], in the island chain just south of the main map. The traditional inhabitants of this area are Suel colonists, with a recent influx of people of the Common culture. Olman and Tuov humans make up a colorful native background, along with lizard folk and many and varied unusual species. Under-water folk might get mixed up in the action but are not allowed as player characters, at least not initially.
  
== Characters ==
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== Campaign ==
[[Skulls_and_Shackles_Characters|Characters in Skulls and Shackles]]
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* [[Characters (Skull & Shackles)|Cast of characters]]
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* [[Wormwood (Skull & Shackles)|Ship and crew]]
  
 
== Rules ==
 
== Rules ==
[[Skull and Shackles Rules (Greyhawk) |Skull and Shackles Rules ]]
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* [[Rules (Skull & Shackles)|Campaign rules ]]
  
 
== See also ==
 
== See also ==

Revision as of 20:59, 4 September 2012

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Skull & Shackles is a pirate Adventure Path by Pazio. The local campaign is set in the World of Greyhawk.

Background

The Shackles island have always been home to pirates and other desperadoes, but when the Savage Tide created the Eye of Abendego it became a pirate heaven. Shipping from all of the Pearl Sea must now pass near the shackles on their way to the Flanaess.

See the external links for the official campaign guide, including campaign-specific traits. The campaign is run in Greyhawk, in the island chain just south of the main map. The traditional inhabitants of this area are Suel colonists, with a recent influx of people of the Common culture. Olman and Tuov humans make up a colorful native background, along with lizard folk and many and varied unusual species. Under-water folk might get mixed up in the action but are not allowed as player characters, at least not initially.

Campaign

Rules

See also

External links