Difference between revisions of "Shugenja (D&D balance)"
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Revision as of 14:15, 21 March 2007
This article is imported from the Hastur wiki. See the import log for details.
| Unofficial rules compendium | |
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| Ability | Example Classes | 12 Points |
| Spells | ||
| Major spell ability: Maximum spell level 9 | Druid | 3 |
| Combat Ability | ||
| Per point of base attack bonus at level 4 | 2 | |
| Armor class | ||
| No more than two armor proficiencies, and loses no class abilities when wearing armor | Cloistered Cleric | 1 |
| Hit Dice | ||
| Per point of average die roll (rounded down) | 3 | |
| Saving Throws | ||
| Each good saving throw category (Fortitude, Reflex, Will) | 1 | |
| Skill Points | ||
| Every 2 skill points per level | 2 | |
| Bonus Feats and Class Abilities | ||
| (revision) Every 5 entries in the Special collumn not covered elsewhere; entries with a very wide selection or great damage (sneak attack) count twice | 3 | |
| Full spell list | 1 | |