Sorcerer (D&D class): Difference between revisions

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{{IMPORT
{{D&D}}
|page=D&D/Classes/Sorcerer
== Options ==
|wiki=Hastur
* Sorcerer can replace wizard as the favored class of high elves.
|status=0
* [[Familiars (D&D)| New Familiars]]
|log=Project:Hastur (import)
}}{{D&D}}
== Rules ==
Bonus feats:
**Level 1:
***Eschew Materials.
**Level 2, 4, 6, 8, 10, 12, 14, 16, 18, 20: select from this list:
***Any metamagic feat
***Any Draconic feat
***Any Heritage feat
***New Spell
***Spell Focus
*Familiar abilities are based on your hit dice, not level.
*Recharge Magic - Spellcasters with a fixed number of known spells such as bards or sorcerers get to add their usual spells/day bonus from attributes to their number of known spells.


== Variants ==
Because I perceive the sorcerer as underpowered, all these variants add significantly to the power of the class. In other words, all sorcerers should choose one of these variants; not doing so makes you weaker.


=== Domain Sorcerer ===
If you want something as close as possible to the original sorcerer, select the wildcard sorcerer variant.
Bonus: Learn a domain (see domain wizard, UA 57). You learn all the spells of the domain, but get no extra spell slots or caster level.


Lose: Bonus feat at first level and every fourth level only. That is Eschew materials at level 1 and a regular sorcerer bonus feat at level 4, 8, 12, 16, 20.
*[[Battle Sorcerer (D&D Sorcerer variant)|Battle Sorcerer]] - Warrior
 
*[[Crafty Sorcerer (D&D Sorcerer variant)|Crafty Sorcerer]] - Skilled
Domain list: Antimagic, Battle, Cold, Conjuration, Divination, Enhancement, Evocation, Fire, Illusion, Necromancy, Storm, Transmutation.
*[[Domain Sorcerer (D&D Sorcerer variant)|Domain Sorcerer]] - Focused magic
*[[Master Arcanist (D&D Wizard variant)|Master Arcanist]] - Specialized magic
*[[Spellbook Sorcerer (D&D Sorcerer variant)|Spellbook Sorcerer]] - Studied magic
*[[Tantrist (D&D Sorcerer Variant) | Tantrist]] - Sexual magic
*[[Wildcard Sorcerer (D&D Sorcerer variant)|Wildcard Sorcerer]] - Flexible magic
[[Category:D&D]]
[[Category:D&D]]

Latest revision as of 12:54, 17 December 2007

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Unofficial rules compendium

Options

  • Sorcerer can replace wizard as the favored class of high elves.
  • New Familiars

Variants

Because I perceive the sorcerer as underpowered, all these variants add significantly to the power of the class. In other words, all sorcerers should choose one of these variants; not doing so makes you weaker.

If you want something as close as possible to the original sorcerer, select the wildcard sorcerer variant.