Difference between revisions of "Energy Orb (Apath)"

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'''Target''': creature or object touched <br>
 
'''Target''': creature or object touched <br>
 
'''Duration''': instantaneous <br>
 
'''Duration''': instantaneous <br>
'''Saving Throw''': Fortitude negates <br>
+
'''Saving Throw''': No <br>
 
'''Spell Resistance''': yes
 
'''Spell Resistance''': yes
  
 
With a melee touch attack, the target takes 1d6 energy damage. This can be acid, cold, electricity, or fire, and the spell takes on the same descriptor. The charge of this spell cannot be held past the end of your turn. <noinclude>{{OGL}}</noinclude>
 
With a melee touch attack, the target takes 1d6 energy damage. This can be acid, cold, electricity, or fire, and the spell takes on the same descriptor. The charge of this spell cannot be held past the end of your turn. <noinclude>{{OGL}}</noinclude>

Revision as of 08:55, 30 September 2016

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Unofficial rules compendium

Energy Orb

Conjuration [acid, cold, electricity, or fire]
Level druid 0, magus 0, wizard 0
Components: V, S
Casting Time: 1 standard action
Range: touch
Target: creature or object touched
Duration: instantaneous
Saving Throw: No
Spell Resistance: yes

With a melee touch attack, the target takes 1d6 energy damage. This can be acid, cold, electricity, or fire, and the spell takes on the same descriptor. The charge of this spell cannot be held past the end of your turn.

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