Difference between revisions of "Elemental Conduit (Apath)"
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''' Level 2 ''' | ''' Level 2 ''' | ||
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# ''' Gust of Wind:''' <br>Blast of wind blows away or knocks down creatures. | # ''' Gust of Wind:''' <br>Blast of wind blows away or knocks down creatures. | ||
# ''' Whispering Wind:''' <br>Sends a short message 1 mile/level. | # ''' Whispering Wind:''' <br>Sends a short message 1 mile/level. | ||
''' Level 3 ''' | ''' Level 3 ''' | ||
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# ''' Elemental Aura:''' <br>Creates an aura of energy around you. | # ''' Elemental Aura:''' <br>Creates an aura of energy around you. | ||
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# ''' Lightning Bolt:''' <br>Electricity deals 1d6/level damage. | # ''' Lightning Bolt:''' <br>Electricity deals 1d6/level damage. | ||
''' Level 4 ''' | ''' Level 4 ''' | ||
# ''' Ball Lightning:''' <br>Flying balls of lightning deal 3d6 electricity damage each. | # ''' Ball Lightning:''' <br>Flying balls of lightning deal 3d6 electricity damage each. | ||
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# ''' Dragon’s Breath:''' <br>Gives you a dragon’s breath weapon. | # ''' Dragon’s Breath:''' <br>Gives you a dragon’s breath weapon. | ||
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''' Level 5 ''' | ''' Level 5 ''' | ||
− | # ''' | + | # ''' Sonic Thrust''' <br>Sound moves targets away from you. |
# ''' Suffocation:''' <br>Target quickly suffocates to death. | # ''' Suffocation:''' <br>Target quickly suffocates to death. | ||
''' Level 6 ''' | ''' Level 6 ''' | ||
# ''' Chain Lightning:''' <br>1d6/level damage, 1 more bolt/level. | # ''' Chain Lightning:''' <br>1d6/level damage, 1 more bolt/level. | ||
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# ''' Sirocco:''' <br>Hot wind does 4d6 damage, fatigues those, damaged. and knocks creatures prone. | # ''' Sirocco:''' <br>Hot wind does 4d6 damage, fatigues those, damaged. and knocks creatures prone. | ||
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|valign=top width="24%"|''' Earth''' <br> | |valign=top width="24%"|''' Earth''' <br> | ||
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''' Level 2 ''' | ''' Level 2 ''' | ||
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# ''' Shatter:''' <br>Sonic energy damages objects or creatures composed of crystal. | # ''' Shatter:''' <br>Sonic energy damages objects or creatures composed of crystal. | ||
# ''' Stone Call:''' <br>2d6 damage to all creatures in area. | # ''' Stone Call:''' <br>2d6 damage to all creatures in area. | ||
''' Level 3 ''' | ''' Level 3 ''' | ||
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# ''' Elemental Aura:''' <br>Creates an aura of energy around you. | # ''' Elemental Aura:''' <br>Creates an aura of energy around you. | ||
# ''' Shifting Sand:''' <br>Creates difficult terrain, erases tracks. | # ''' Shifting Sand:''' <br>Creates difficult terrain, erases tracks. | ||
''' Level 4 ''' | ''' Level 4 ''' | ||
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# ''' Dragon’s Breath:''' <br>Gives you a dragon’s breath weapon. | # ''' Dragon’s Breath:''' <br>Gives you a dragon’s breath weapon. | ||
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# ''' Stone Shape:''' <br>Sculpts stone into any shape. | # ''' Stone Shape:''' <br>Sculpts stone into any shape. | ||
''' Level 5 ''' | ''' Level 5 ''' | ||
− | # ''' | + | # ''' Apparent Master:''' <br> Charm makes a construct regard you as its master. |
# ''' Passwall:''' <br>Creates passage through wood or stone wall. | # ''' Passwall:''' <br>Creates passage through wood or stone wall. | ||
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''' Level 6 ''' | ''' Level 6 ''' | ||
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# ''' Flesh to Stone:''' <br>Turns subject creature into statue. | # ''' Flesh to Stone:''' <br>Turns subject creature into statue. | ||
# ''' Move Earth:''' <br>Digs trenches and builds hills. | # ''' Move Earth:''' <br>Digs trenches and builds hills. | ||
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|valign=top width="24%"|''' Fire''' <br> | |valign=top width="24%"|''' Fire''' <br> | ||
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''' Level 2 ''' | ''' Level 2 ''' | ||
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# ''' Flaming Sphere:''' <br>Ball of fire deals 3d6 fire damage. | # ''' Flaming Sphere:''' <br>Ball of fire deals 3d6 fire damage. | ||
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# ''' Scorching Ray:''' <br>Ranged touch attack deals 4d6 fire damage, 1 ray/four levels (max 3). | # ''' Scorching Ray:''' <br>Ranged touch attack deals 4d6 fire damage, 1 ray/four levels (max 3). | ||
''' Level 3 ''' | ''' Level 3 ''' | ||
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# ''' Elemental Aura:''' <br>Creates an aura of energy around you. | # ''' Elemental Aura:''' <br>Creates an aura of energy around you. | ||
# ''' Fireball:''' <br>1d6 fire damage per level, 20-ft. radius. | # ''' Fireball:''' <br>1d6 fire damage per level, 20-ft. radius. | ||
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''' Level 4 ''' | ''' Level 4 ''' | ||
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# ''' Dragon’s Breath:''' <br>Gives you a dragon’s breath weapon. | # ''' Dragon’s Breath:''' <br>Gives you a dragon’s breath weapon. | ||
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# ''' Fire Trap:''' <br>Opened object deals 1d4 damage +1/level. | # ''' Fire Trap:''' <br>Opened object deals 1d4 damage +1/level. | ||
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''' Level 5 ''' | ''' Level 5 ''' | ||
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# ''' Fire Snake:''' <br>Creates a serpentine path of fire 5 ft. long/level that deals 1d6 fire damage/level. | # ''' Fire Snake:''' <br>Creates a serpentine path of fire 5 ft. long/level that deals 1d6 fire damage/level. | ||
+ | # ''' Suffocation:''' <br>Target quickly suffocates to death. | ||
''' Level 6 ''' | ''' Level 6 ''' | ||
# ''' Contagious Flame:''' <br>Rays do 4d6 fire damage, then move on to new targets. | # ''' Contagious Flame:''' <br>Rays do 4d6 fire damage, then move on to new targets. | ||
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# ''' Sirocco:''' <br>Hot wind does 4d6 damage, fatigues those damaged and knocks creatures prone. | # ''' Sirocco:''' <br>Hot wind does 4d6 damage, fatigues those damaged and knocks creatures prone. | ||
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''' Level 2 ''' | ''' Level 2 ''' | ||
# ''' Accelerate Poison:''' <br>Hastens targeted poison’s onset. | # ''' Accelerate Poison:''' <br>Hastens targeted poison’s onset. | ||
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# ''' Slipstream:''' <br>Wave boosts creature’s speed. | # ''' Slipstream:''' <br>Wave boosts creature’s speed. | ||
''' Level 3 ''' | ''' Level 3 ''' | ||
# ''' Aqueous Orb:''' <br>Creates rolling sphere of water. | # ''' Aqueous Orb:''' <br>Creates rolling sphere of water. | ||
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− | # ''' Elemental Aura:''' <br>Creates an aura of energy around you. | + | ## ''' Elemental Aura:''' <br>Creates an aura of energy around you. |
# ''' Hydraulic Torrent:''' <br>Creates torrent of water that bull rushes any creature in its path. | # ''' Hydraulic Torrent:''' <br>Creates torrent of water that bull rushes any creature in its path. | ||
# ''' Sleet Storm:''' <br>Hampers vision and movement. | # ''' Sleet Storm:''' <br>Hampers vision and movement. | ||
''' Level 4 ''' | ''' Level 4 ''' | ||
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# ''' Dragon’s Breath:''' <br>Gives you a dragon’s breath weapon. | # ''' Dragon’s Breath:''' <br>Gives you a dragon’s breath weapon. | ||
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# ''' Ice Storm:''' <br>Hail deals 5d6 damage in area 40 ft. across. | # ''' Ice Storm:''' <br>Hail deals 5d6 damage in area 40 ft. across. | ||
''' Level 5 ''' | ''' Level 5 ''' | ||
# ''' Cone of Cold:''' <br>1d6/level cold damage. | # ''' Cone of Cold:''' <br>1d6/level cold damage. | ||
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''' Level 6 ''' | ''' Level 6 ''' | ||
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# ''' Fluid Form:''' <br>Gain DR 10/slashing, increases reach 10 ft., and breathe water. | # ''' Fluid Form:''' <br>Gain DR 10/slashing, increases reach 10 ft., and breathe water. | ||
# ''' Freezing Sphere:''' <br>Freezes water or deals cold damage. | # ''' Freezing Sphere:''' <br>Freezes water or deals cold damage. |
Revision as of 19:33, 7 January 2016
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Unofficial rules compendium | |
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An elemental summoner is focused on the elemental planes and on conjuring and summoning creatures from those planes.
Class Information
This is a summoner archetype
Hit Die: d8.
Class Features
The elemental summoner has all the summoner's class features, except as described here.
Elemental Eidolon
An elemental summoner summoner always has an elemental eidolon. This can be an elemental, a genie, or an elemental animal.
Elemental Summons (Sp)
An elemental summoner can only summon animals or creatures of the air, earth, elemental, fire, or water subtypes when using summoning or planar binding spells and abilities. All animals summoned by the elemental summoner must pick a simple elemental creature template: Simple Template: Aerial Creature, Simple Template: Aqueous Creature, Simple Template: Chthonic Creature, or Simple Template: Fiery Creature.
Elemental Conduit
When a creature of the air, earth, fire, or water subtype summoned or called by and under the control of the elemental summoner is within 30 ft., the elemental summoner gains access to additional spells. These spells are added to the spell list and to spells known, and can be cast like any other summoner spell. Each element adds a separate list of spells, and the elemental summoner can gain access to the spells of multiple elements. Not that animals summoned with the above simple templates do not have an elemental subtype. All spells that have a variable type, such as elemental touch, must be used with a type matching that of the creature that provided the elemental conduit.
Air Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
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Earth Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
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Fire Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
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Water Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
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Summary of Changed Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Eidolon
- Summon monster
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