Difference between revisions of "Recon Psi (Action Powers)"

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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
 
=== Analyze Psi ===
 
''Charm
 
 
You can analyze the properties of any power within reach, even if it is inside a container or otherwise separated from you. You learn what power it is, who used it, when, to what effect, and an approximate power level. Even powers that have ended leave a signature that can be analyzed, though the impressions fade; after the end of the scene, it is no longer possible to determine who used the power and its exact effect. The signature fades completely in a matter of days or weeks, stronger and more dramatic used leaving stronger impressions.
 
 
{{:Meta Power (Action)}}
 
  
 
=== Presence ===
 
=== Presence ===
 
Inherent
 
Inherent
  
You can sense the presence of minds within [[Recon (Action)|Recon]] meters. People trying to be elusive are hard to detect, is still possible to [[Sneak (Action)|Sneak]] on you.
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You can sense the presence of minds within [[Mind (Action)|Mind]] meters. {{ : Awareness (Action) }}
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You can extend this sense to an area at a distance, with normal range penalties.
  
 
=== Sense Psi ===
 
=== Sense Psi ===
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You have developed an awareness for the use of powers. Your area of awareness extends to a range of your [[Mind (Action)|Mind]] times your [[Recon (Action)|Recon]] in meters. You sense any use of powers in the area and if you know the user you can identify who used it.
 
You have developed an awareness for the use of powers. Your area of awareness extends to a range of your [[Mind (Action)|Mind]] times your [[Recon (Action)|Recon]] in meters. You sense any use of powers in the area and if you know the user you can identify who used it.
 
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You must make an opposed [[Recon (Action)|Recon]] check to sense a creature that is [[Sneak (Action)|Sneaking]] or an object in such a creature's possession.
{{:Meta Power (Action)}}
 
 
 
=== Sense Psi ===
 
Basic Action
 
 
 
You can sense the presence of powers at a distance. Make a [[Recon (Action)|Recon]] roll and multiply the result by 100; this is the range in meters. Normally, you detect any type of power, but by concentrating on a particular type (name, form, or general description) you can eliminate all others.
 
  
 
{{:Meta Power (Action)}}
 
{{:Meta Power (Action)}}

Latest revision as of 09:16, 22 October 2020

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Main article: Powers (Action)

Presence

Inherent

You can sense the presence of minds within Mind meters. This has the effects of a Scan stunt, and you automatically spot creatures in this area who are not Sneaking, even if they would be impossible to sense with your normal senses. You can extend this sense to an area at a distance, with normal range penalties.

Sense Psi

Inherent

You have developed an awareness for the use of powers. Your area of awareness extends to a range of your Mind times your Recon in meters. You sense any use of powers in the area and if you know the user you can identify who used it. You must make an opposed Recon check to sense a creature that is Sneaking or an object in such a creature's possession.

This is a meta-power that affects other powers. In some campaign worlds there is a strong Origin Divide among different origins. Check with your GM regarding your campaign. Origins that are opposed cannot cannot be modified by meta-powers; it is as if powers from the opposing origin was actually a schtick rather than a power.