Difference between revisions of "Shapeshift Life (Action Powers)"

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You can improve your own attributes temporarily. When you buy this power, select an attribute; [[Body (Action)|Body]], [[Mind (Action)|Mind]], or [[Reflexes (Action)|Reflexes ]]. When you activate the stance, this attribute temporarily improves by one point.
 
You can improve your own attributes temporarily. When you buy this power, select an attribute; [[Body (Action)|Body]], [[Mind (Action)|Mind]], or [[Reflexes (Action)|Reflexes ]]. When you activate the stance, this attribute temporarily improves by one point.
  
You can take this power several times. Each time you take it, you learn a separate stance. Each stance must be learned and activated separately, but the effect of several such stances stacks. No attribute can be improved by more than four this way.
+
You can take this power several times. Each time you take it, you learn a separate stance. Each stance must be learned and activated separately, with a separate shot cost. The effect of several such stances stacks. No attribute can be improved by more than three this way.
  
Improving body places a strain on any weapons or other gear you use; if the boost is more than two points it will break on a snakeyes result. Improving [[Mind (Action)|Mind]] gives additional [[Fortune (Action)|Fortune]] points, but since [[Mind (Action)|Mind]] is an upper limit on daily expenditure of [[Fortune (Action)|Fortune]] points, these are the very last Fortune points you spend, and they do not replenish if you deactivate and then reactivate the stance.
+
Improving body places a strain on any weapons or other gear you use; if the boost is more than two points it will break on a snakeyes result. Improving [[Mind (Action)|Mind]] gives additional [[Fortune (Action)|Fortune]] points, but since [[Mind (Action)|Mind]] is an upper limit on daily expenditure of [[Fortune (Action)|Fortune]] points, these are the very last Fortune points you spend, and they do not replenish if you deactivate and then reactivate the stance. Improving [[Reflexes (Action)|Reflexes ]] improves your initiative for later rounds, but not for this round.
  
 
=== Body Control ===
 
=== Body Control ===

Revision as of 14:19, 4 March 2012

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Main article: Powers (Action)

Attribute Boost

Stance

You can improve your own attributes temporarily. When you buy this power, select an attribute; Body, Mind, or Reflexes . When you activate the stance, this attribute temporarily improves by one point.

You can take this power several times. Each time you take it, you learn a separate stance. Each stance must be learned and activated separately, with a separate shot cost. The effect of several such stances stacks. No attribute can be improved by more than three this way.

Improving body places a strain on any weapons or other gear you use; if the boost is more than two points it will break on a snakeyes result. Improving Mind gives additional Fortune points, but since Mind is an upper limit on daily expenditure of Fortune points, these are the very last Fortune points you spend, and they do not replenish if you deactivate and then reactivate the stance. Improving Reflexes improves your initiative for later rounds, but not for this round.

Body Control

Limit Break

You can change your shape within the limits of your species, body mass, and Body. You can dislocate and elongate limbs, change your apparent gender, mimic the facial features, stance and other cosmetic traits of others, and do other changes as long as you respect the three limitations above. This is mainly useful to escape from bonds and imprisonment - if it is possible for any creature of your species to do so mundanely, you can use this power to escape. You can also use this to adopt a Disguise, tough you still need social skills in order to make it believable.

Growth

Stance

You grow to four times your ordinary weight (approximately 160% of your normal length), which gives you +3 Body, but reduces your Reflexes and Mind by one point each. You can take this power several times, multiplying the effect of the stance. Weight and size increase is exponential; three levels of growth makes you four times as tall.

Improving Body places a strain on any weapons or other gear you use; it will break on a snakeyes result. Reducing Mind reduces the upper limit on daily expenditure of Fortune points while the stance is active. Reducing Reflexes costs you an equal number of shots.