Difference between revisions of "Move Illusion (Action Powers)"

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(Image Theft)
(- Image Theft, + project image, distant image)
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By displacing location, creating illusory images of yourself or other simple trickery, you can avoid being hit. You get a +5 [[Dodge (Action)|Dodge]]  bonus.
 
By displacing location, creating illusory images of yourself or other simple trickery, you can avoid being hit. You get a +5 [[Dodge (Action)|Dodge]]  bonus.
  
===Image Theft===
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=== Distant Image ===
Basic Action, then Stance
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Limit Break
  
You can exchange the appearance of two creatures and/or objects. The target does not notice the change unless it sees itself reflected. It is a [[Deceit Stunts (Action)|deceit stunt]] using your powers skill to trick people into believing something is what it is not. If the target behaves oddly (as most uninformed targets will), this stunt becomes a lot harder.
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You create an illusory duplicate of yourself at any location you are familiar with or adjacent to a creature you are familiar with. This image is identical to you except that it has only one [[Hit (Action)|Hit]]. You can see through its eyes, but it cannot use powers or make attacks or affect objects in any way. It can fly at a [[Move (Action)|Move]] equal to your [[Ride [Action)|Ride]] skill. The two of you share a single [[Fortune (Action)|Fortune]] pool.  It takes no actions on its own, instead you can decide if the actions you take originate from you or from your projected image. If the distant image does not take an action for one full round, it disappears.
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===Project Image===
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Stance
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You create an illusory duplicate of yourself within [[Mind (Action)|Mind]] meters of yourself. This image is identical to you except that it has only one [[Hit (Action)|Hit]]. It has the same eqipment you do, and you use its senses, but it cannot pick up or carry anything beyond what it is created with or use up consumable items. The two of you share a single [[Fortune (Action)|Fortune]] pool. It takes no actions on its own, instead you can decide if the actions you take originate from you or from your projected image. The image also moves when you do and can move away from you once created.

Revision as of 21:45, 23 April 2010

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Main article: Powers (Action)

Displacement

Reflex Action

By displacing location, creating illusory images of yourself or other simple trickery, you can avoid being hit. You get a +5 Dodge bonus.

Distant Image

Limit Break

You create an illusory duplicate of yourself at any location you are familiar with or adjacent to a creature you are familiar with. This image is identical to you except that it has only one Hit. You can see through its eyes, but it cannot use powers or make attacks or affect objects in any way. It can fly at a Move equal to your [[Ride [Action)|Ride]] skill. The two of you share a single Fortune pool. It takes no actions on its own, instead you can decide if the actions you take originate from you or from your projected image. If the distant image does not take an action for one full round, it disappears.

Project Image

Stance

You create an illusory duplicate of yourself within Mind meters of yourself. This image is identical to you except that it has only one Hit. It has the same eqipment you do, and you use its senses, but it cannot pick up or carry anything beyond what it is created with or use up consumable items. The two of you share a single Fortune pool. It takes no actions on its own, instead you can decide if the actions you take originate from you or from your projected image. The image also moves when you do and can move away from you once created.