Difference between revisions of "Imbue Gifts (Action Powers)"
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− | Make a [[Melee (Action)|Melee]] attack on another creature; if you hit you borrow a power and can use it for the rest of the scene. If the target has the [[Gifts Origin (Action)|Gifts Origin]] and the borrowed power is not an Inherent, he loses the use of the power for the same period. | + | Make a [[Melee (Action)|Melee]] attack on another creature; if you hit you borrow a power and can use it for the rest of the scene. If the target has the [[Gifts Origin (Action)|Gifts Origin]] and the borrowed power is not an Inherent, he loses the use of the power for the same period, otherwise you can both use it. |
=== Tentacles === | === Tentacles === |
Revision as of 08:10, 30 October 2010
Templates for Action |
- Main article: Powers (Action)
Bestial Strength
Stance (Damage Boost)
You make your unarmed attacks more lethal, adding +3 damage of the same type the attack already does. You can only use one damage-increasing stance at the time.
Borrow Power
Limit Break
Make a Melee attack on another creature; if you hit you borrow a power and can use it for the rest of the scene. If the target has the Gifts Origin and the borrowed power is not an Inherent, he loses the use of the power for the same period, otherwise you can both use it.
Tentacles
Stance
You can extend long tentacles. You can use these to attack enemies in hand-to-hand combat while keeping your own vital parts out of harm's way. Your tentacles are elastic and can stretch a maximum distance equal to your Body in meters. You can attack with them as you normally would, using unarmed attacks or melee weapons.
You can use tentacles to absorb Hits in melee; when you take damage, you can sacrifice your tentacles instead, This means they become unavailable for the rest of the fight. If you take this power several times, you gain additional tentacles; you can activate each of them as a separate stance. As long as any of your tentacles are active, you continue to get the benefits.
Variants of Tentacles can be just about anything. A prehensile tail, a swarm of insects, flying scarves, tree roots, animated water, anything is possible.