Difference between revisions of "Imbue Fey (Action Powers)"

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(Fey Touch)
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{{:Meta Power (Action)}}
 
{{:Meta Power (Action)}}
  
=== Fey Touch ===
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=== Fairy Binding ===
 
Basic Action
 
Basic Action
  
You can make a [[Imbue_(Action_Powers_Technique)#Normal_Melee_Attack|Melee Attack]] - either the basic stunt or using some other stunt, schtick, or power. Damage is your [[Mind (Action)|Mind]] +2. This is [[Damage_Types_(Action)#Neurotoxin|Neurotoxin]] damage soaked with [[Body (Action)|Body]].
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You can make a [[Imbue_(Action_Powers_Technique)#Normal_Melee_Attack|Melee Attack]]. Damage is your [[Mind (Action)|Mind]] +4 (or more if using an implement). This is [[Damage_Types_(Action)#Neurotoxin|Neurotoxin]] damage soaked with [[Body (Action)|Body]].
  
The target hit undergoes a partial fairy transformation. For each [[Hit (Action)|Hit]] you inflict, the target loses one point of [[Reflexes (Action)|Reflexes]] and one shot from his shot counter. If the target's [[Reflexes (Action)|Reflexes]] are reduced to zero, he is [fully transformed into some fairy terrain feature; a fairy ring, log, pool or the like. Such a fairy terrain feature typically has some boon or blessing that can be used by others. This is a [[Curse (Action)|Curse]]. Lesser transformations and Reflex losses reverse themselves as the [[Hit (Action)|Hits]] are recovered.
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The target hit undergoes a partial fairy transformation. Instead of each [[Hit (Action)|Hit]] you would inflict, the target instead loses one point of [[Reflexes (Action)|Reflexes]] and one shot from his shot counter. If the target's [[Reflexes (Action)|Reflexes]] are reduced to zero, he is [fully transformed into some fairy terrain feature; a fairy ring, tree, pool or the like according to his nature. Such a fairy terrain feature typically has some boon or blessing that can be used by others. This is a [[Curse (Action)|Curse]]. Lesser transformations and Reflex losses reverse themselves when the target next recovers [[Hit (Action)|Hits]].
  
 
Typical partial transformations add rock-like protrusions, makes plants or mushrooms grow on the target, changes skin color, and such.
 
Typical partial transformations add rock-like protrusions, makes plants or mushrooms grow on the target, changes skin color, and such.

Revision as of 19:47, 31 March 2017

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Main article: Powers (Action)

Borrow Power

Limit Break

Make a Melee attack on another creature; if you hit you borrow a power and can use it for the rest of the scene. The target loses the use of the power for the same period.

This is a meta-power that affects other powers. In some campaign worlds there is a strong Origin Divide among different origins. Check with your GM regarding your campaign. Origins that are opposed cannot cannot be modified by meta-powers; it is as if powers from the opposing origin was actually a schtick rather than a power.

Fairy Binding

Basic Action

You can make a Melee Attack. Damage is your Mind +4 (or more if using an implement). This is Neurotoxin damage soaked with Body.

The target hit undergoes a partial fairy transformation. Instead of each Hit you would inflict, the target instead loses one point of Reflexes and one shot from his shot counter. If the target's Reflexes are reduced to zero, he is [fully transformed into some fairy terrain feature; a fairy ring, tree, pool or the like according to his nature. Such a fairy terrain feature typically has some boon or blessing that can be used by others. This is a Curse. Lesser transformations and Reflex losses reverse themselves when the target next recovers Hits.

Typical partial transformations add rock-like protrusions, makes plants or mushrooms grow on the target, changes skin color, and such.