Difference between revisions of "Dodge Psi (Action Powers)"
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(Mind Over Matter) |
(Share Resistance) |
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Use this when attacked. Increase your [[Dodge (Action)|Dodge]] by +3 for the current shot, and you will not take a [[Damage_(Action)#Damage_Setbacks|Damage Setback]] unless the damage of the attack equals or exceeds your [[Mind (Action)|Mind]] +10. | Use this when attacked. Increase your [[Dodge (Action)|Dodge]] by +3 for the current shot, and you will not take a [[Damage_(Action)#Damage_Setbacks|Damage Setback]] unless the damage of the attack equals or exceeds your [[Mind (Action)|Mind]] +10. | ||
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+ | === Share Resistance === | ||
+ | Stance | ||
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+ | Select one [[Damage_Types_(Action)|Damage Type]] a willing person you are touching is resistant to. Add your [[Mind (Action)|Mind]] to your soak attribute against this type of damage. You can learn this power several times to gain a resistance to several different kinds of energy, as long as you are touching someone with the relevant resistance. |
Revision as of 21:41, 27 December 2012
Templates for Action |
- Main article: Dodge (Action Powers)
Mind Over Matter
Trigger Action (Defense)
Use this when attacked. Increase your Dodge by +3 for the current shot, and you will not take a Damage Setback unless the damage of the attack equals or exceeds your Mind +10.
Stance
Select one Damage Type a willing person you are touching is resistant to. Add your Mind to your soak attribute against this type of damage. You can learn this power several times to gain a resistance to several different kinds of energy, as long as you are touching someone with the relevant resistance.