Difference between revisions of "Hurl Element (Action)"
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− | You gather elemental substance and throw this at an enemy with a [[Melee (Action)|Melee]] roll but with [[Range_(Action)|Long range]]. Damage is [[Body (Action)|Body]] +2. What substance it is and what kind of damage it inflicts depends on your nature; most giants throw rocks for [[Damage_Types_(Action)#Blunt|Blunt]] damage, but a fire giant hurls fire, a storm giant hurls electricity and so on. | + | You gather elemental substance and throw this at an enemy with a [[Melee (Action)|Melee]] roll but with [[Range_(Action)|Long range]]. Damage is [[Body (Action)|Body]] +2 soaked by [[Toughness (Action)|Toughness]]. What substance it is and what kind of damage it inflicts depends on your nature; most giants throw rocks for [[Damage_Types_(Action)#Blunt|Blunt]] damage, but a fire giant hurls fire, a storm giant hurls electricity and so on. |
Revision as of 14:08, 5 February 2010
Heroic Action Role-Play |
Basic Action
You gather elemental substance and throw this at an enemy with a Melee roll but with Long range. Damage is Body +2 soaked by Toughness. What substance it is and what kind of damage it inflicts depends on your nature; most giants throw rocks for Blunt damage, but a fire giant hurls fire, a storm giant hurls electricity and so on.