Difference between revisions of "Curse of the Crimson Throne"

From Action
Jump to navigation Jump to search
Line 21: Line 21:
 
!Roll!!Result!!Endurance
 
!Roll!!Result!!Endurance
 
|-
 
|-
|align="right"|1||Fighting rebel nobles |align="right"|2
+
|align="right"|1||Fighting rebel nobles ||2
 
|-
 
|-
|align="right"|2||Clearing the roads|align="right"|1
+
|align="right"|2||Clearing the roads||1
 
|-
 
|-
|align="right"|3||Fighting bandits|align="right"|1
+
|align="right"|3||Fighting bandits||1
 
|-
 
|-
|align="right"|4||Fighting river pirates|align="right"|2
+
|align="right"|4||Fighting river pirates||1
 
|-
 
|-
|align="right"|5||Skirmish with Anduria|align="right"|3
+
|align="right"|5||Skirmish with Anduria||3
 
|-
 
|-
|align="right"|6||Skirmish with Nyrond|align="right"|4
+
|align="right"|6||Skirmish with Nyrond||4
 
|-
 
|-
|align="right"|7||Skirmish with Adri Forest|align="right"|5
+
|align="right"|7||Skirmish with Adri Forest||5
 
|-
 
|-
|align="right"|8||Skirmish with the Kingdom of Sunni|align="right"|6
+
|align="right"|8||Skirmish with the Kingdom of Sunni||2
 
|-
 
|-
|align="right"|9||Skirmish with the undead of Medegia|align="right"|3
+
|align="right"|9||Skirmish with the undead of Medegia||2
 
|-
 
|-
|align="right"|10||Skirmish with the Iron League|align="right"|3
+
|align="right"|10||Skirmish with the Iron League||3
 
|}
 
|}
  

Revision as of 14:00, 19 June 2012

ActionT4 logo
Greyhawk (Action)Greyhawk Arms
Greyhawk Action!

The Curse of the Crimson Throne is an urban campaign in the capital of the Kingdom of Ahlissa. It is set in the World of Greyhawk but uses much of Golarion.

Dramatis Personae

  • Neya the shapeshifting cat furry
  • Jeanne the mysterious elf lost in time and space
  • Antyzak the arcanist extraordinaire
  • Zelnik the judge
  • Oz the gentleman-swordmaster

Progress of the War

Or, what is the king doing? (1d10)

Roll Result Endurance
1 Fighting rebel nobles 2
2 Clearing the roads 1
3 Fighting bandits 1
4 Fighting river pirates 1
5 Skirmish with Anduria 3
6 Skirmish with Nyrond 4
7 Skirmish with Adri Forest 5
8 Skirmish with the Kingdom of Sunni 2
9 Skirmish with the undead of Medegia 2
10 Skirmish with the Iron League 3

Each war escalates as it goes on; if the king is able to keep a war going long enough he can claim victory, but usually the focus of the war shifts by necessity as a new problem erupts. The Endurance column lists the number of times in a row the king must be campaigning against the same enemy in order to score a breakthrough and actually conquer some land.

See also