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Gunsmith


You are an expert at tinkering with your guns, selecting ammunition for each target and otherwise using your gear to best effect. As long as you has some time to prepare beforehand and was not surprised by the type of opposition you expected (people, beasts, cyborgs and so on), you get to add your number of picks in Gunsmith to the damage of your guns.

You are also an expert at making bullets out of unorthodox materials. If you learn what a certain supernatural creature is vulnerable to, you can quickly make bullets out of that material. In many cases, with common substances like silver, you may actually have them in your ammo bag already with a good Guns roll. Such bullets function excaty like normal bullets. Great for bypassing that pesky Damage Immunity.

If another character tries to pick up and use one of your modified guns, he will get the bonus as long as he manages to hit with each bullet, but the first miss becomes a jam and negates any further Gunsmith bonuses.


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Copyright © 1998 and onwards, Carl Cramér. Page downloaded times. Last update Sat, Aug 12, 2000.