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Path of the Master's Word

Inspired by the work of Trip.


Charisma, control, mastery, serenity. All are important to the student of this path, for he seeks to master the very essence of human relations, his voice.

Roar of the Lion

Fu: 2, Shot: 0

You manifest your chi in a stunning and terrifying yell, shocking your foe and breaking his nerve. Use this ability just before making a Martial Arts attack. You can immediately perform an extra 3-shot stunt using your Intimidation skill, without expending any shots.

Laughter of the Dragon

Fu: 3, Shot: 1

With a great rush of breath and chi, you overawe someone near to you and knock him away. Make a Charisma roll vs his Willpower, he is thrown back one meter per point of Outcome.

A target that is thrown loses one shot for each meter he is hurled while regaining his bearings.

The Imperial Whisper

Fu: 3, Shot: 3

The Imperial Whisper allows you to give a command which cannot be disobeyed. In practical terms, this means you can give one simple, direct, non-conditional order or task that must be done. You cannot order him how he is to fulfill the task, nor can you order him into inaction, so an order to "attack silently" or "stand still" is meaningless. The command generally cannot be longer than three words. Typical examples are "kill your pals" or "Cut my bonds". Within these limitations, the target does his best to obey the spirit of your instructions, without nefarious twists.

The range is your Charisma in meters, and you must match his Willpower or Dodge with a Martial Arts roll. The compulsion last's one of his shots per point of Outcome. An Outcome of zero allows only instantaneous actions. The target must understand the language you speak, but this is seldom an issue in Feng Shui. Anyone closer to you than the target will be able to overhear the command. This is similar to Influence, Damage Immunity to Influence prevents The Imperial Whisper.

The Great Shout

Fu: 6, Shot: 3

By focusing your chi, you can emit a shout of such power and precision as to shatter solid objects. The Great Shout is treated as a ranged attack (your Martial Arts vs. your target's Dodge) with a range of your Fu in meters and damage equal to your Fu. The target may not use Toughness or armor to defend against this attack. Most brittle inanimate objects, even solid stone boulders, will shatter gratifyingly under such treatment, and you can count on every window within range being broken regardless of your target.


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Copyright © 1998 and onwards, Carl Cramér. Page downloaded times. Last update Saturday, September 13, 2003.