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Path of the Driving Rain


A highly acrobatic fighting style, as unpredictable as rain in a storm.

Acrobatic Strike

Fu: 1, Shot: 3

You make a Martial Arts attack while performing an acrobatic manoeuvre. Until your next action you count as actively dodging, and get the +3 bonus to Dodge. This dodge bonus even works against Hands Without Shadow. It stops at the end of the Sequence or when you take any action, including an active defence, a counterattack, or any zero-shot action.

Water Sword

Fu: 2, Shot: 3

Make a motion in which your weapon seems to become springy and flexible. Unarmed, this is a series of fluid circular motions. Make a Martial Arts attack against which your opponent can't react. This prevents active defenses, counterattacks and zero-shot reactions.

Cyclone Kick

Fu: X, Shot: 3

You make a whirling attack against multiple opponents, actually walking on them as you kick them. You may attack opponents who are standing in an area with a diameter equal to half your Move. With the first Fu point, you may attack one opponent; you may continue to make attacks on later opponents in the area for one Fu point each (no extra shot cost). You may not attack the same target twice.

Rain of Fury

Fu: 2, Shot: 0

Immediately after executing a martial arts attack, you may make another attack on the same opponent with no shot cost. You may continue to do this as long as your Fu holds out.

Torrent of Fury

Fu: 8, Shot: 1

Take a dramatic acrobatic stance. For the rest of the Sequence, you may move at your normal Move rating and/or make a normal Martial Arts attack as a 1-shot action, at no Fu cost. You may only attack each opponent once with Torrent of Fury.


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Copyright © 1998 and onwards, Carl Cramér. Page downloaded times. Last update Saturday, September 13, 2003.