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Possession


You can rob someone of his body, taking it for your own. Your body disappears. A power typical of virtues, demons and ghosts.

An attack that only works in close combat and that does Magic +2 damage, soaked by the victim's Mind. A target that fails a Death Test caused by Possession does not die, however, instead you take over his body. Your own body disappears. Any Wound Points you have suffered remain, while the victim's wounds disappear.

While in the victim's body, you use all your own attributes and skills, you only assume the appearance and mannerisms of your victim. You can access the victims memories, and act out the part using Creature Powers instead of Deceit. Your victim can try to interact with you but this takes time as his thought processes are slowed down except under extreme duress. You can let your victim regain control over himself, seemingly abandoning his body, though you can reclaim control at any time.

If you are killed while possessing a body, both you and the host dies, but if you have Immortality or Inevitable Comeback, your own body can be restored. The sorcery Summon effect Exorcism is the safest way to remove a possessor from a host. If you voluntarily leave a host, you can choose to kill it, in which case it must make a Death Test with a difficulty equal to your Creature powers.

Taking this schtick several times allows you to use one skill, attribute or schtick of your victim per extra schtick pick. Which attributes you want to use must be decided upon first possessing the body. You can use such schticks with the Creature Powers skill.


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Copyright © 1998 and onwards, Carl Cramér. Page downloaded times. Last update Sun, Apr 2, 2000.