Gun Pods

Inspired by Lt. Leon Dupuis

Gun pods replace one-shot deployed weapons munitions on all or some of the hardpoints of a plane.

Caliber Hard Points
30 2
40 3
50 4
60 6
70 8

Rules for Gun Pods:

  1. When any of the rocket location assigned to the pod is hit the gun stops working.
  2. Gun pods are wildly inaccurate, and always have a range of only three hexes.
  3. Gun Pods cannot double down, but still jam on an attack roll of 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     


Copyright © 1998 and onwards, Carl Cramér. Last update Sun, Oct 29, 2000.