Stalker (Apath)

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Unofficial rules compendium

Some rangers focus on stalking specific individuals rather than kinds of prey.

Class Information

This is a ranger archetype that studies individual enemies

Starting Wealth: 5d6 × 10 gp (average 175 gp.) In addition, each character begins play with an outfit worth 10 gp or less.

Hit Die: d10.

Class Features

The stalker has all the standard ranger class features, except as noted below.

Studied Enemy

A stalker gains the slayer's studied enemy class feature. All ranger abilities that normally work against favored enemies instead applies to studied targets. This replaces favored enemy.

Summary of Lost Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Favored enemy
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