Weapon |
Cost |
Damage (S) |
Damage (M) |
Critical |
Range Increment |
Weight |
Type
|
Light martial melee weapons
|
Basket hilt |
4 gp |
1d2 |
1d3 |
x2 |
- |
1 lb |
Bludgeoning
|
One-handed exotic melee weapons
|
Torch |
25 gp |
1d4 |
1d6 |
x2 |
10 ft. |
3 lb |
Fire
|
Simple ranged weapons
|
Pistol |
250 gp |
1d10 |
2d6 |
x3 |
30 ft. |
3 lb |
Piercing
|
Arqebus |
400 gp |
2d8 |
2d10 |
x3 |
50 ft. |
20 lb |
Piercing
|
Musket |
350 gp |
1d10 |
2d8 |
x3 |
50 ft. |
10 lb |
Piercing
|
Rifle |
900 gp |
1d10 |
2d8 |
x3 |
150 ft. |
15 lb |
Piercing
|
Ammunition (30) |
30 gp |
- |
- |
- |
- |
5 lb |
-
|
One-handed exotic ranged weapons
|
Grenade |
15 gp |
2d6 |
2d6 |
x2 |
10 ft. |
1 lb |
Fire
|
Masterwork grenade |
150 gp |
4d6 |
4d6 |
x2 |
20 ft. |
1 lb |
Fire
|
Smoke bomb |
7 gp |
Smoke |
- |
10 ft. |
1 lb |
|
Two-handed exotic ranged weapons
|
Bomb |
By weight By weight |
x4 |
10 ft. |
Variable |
Fire
|